Illusion Bazerald

Item ID 28762 Name Illusion Bazerald
A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
_______________________
INT +5
MATK +170
_______________________
For each 2 Refine Levels:
MATK +1%
_______________________
Refine Level +7:
Increases Magical Damage with Fire element by 10%.
_______________________
Refine Level +9:
Increases damage of Fire Bolt by 40%.
Increases damage of Fire Ball by 40%.
_______________________
Refine Level +11:
Increases damage of Meteor Storm by 30%.
Increases damage of Crimson Rock by 30%.
_______________________
When equipped with Fancy Flower:
MATK +50
_______________________
Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher:
Decreases Variable Casting Time by 10%.
_______________________
Total Refine Level of entire set at least +18:
Increases Magical Damage against monsters of Small and Medium size by 15%.
_______________________
Total Refine Level of entire set at least +22:
Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks.
_______________________
Type: Dagger
Attack: 120
Weight: 50
Element: Fire
Weapon Level: 4
_______________________
Requirement:
Base Level 120
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
Weapon Level 4 Identifier Bazerald_IL
Attack 120 Type Weapon - Dagger
MATK 170 Equip Locations Main Hand
Defense 0 Equippable Jobs Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard / Dancer, Soul Linker, Ninja, Kagerou / Oboro
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 50 Min Equip Level 120
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
bonus bAtkEle,Ele_Fire;
bonus bInt,5;
.@r = getrefine();
bonus bMatkRate,(.@r/2);
if (.@r >= 7) {
   bonus2 bMagicAtkEle,Ele_Fire,10;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"MG_FIREBOLT",40;
      bonus2 bSkillAtk,"MG_FIREBALL",40;
      if (.@r >= 11) {
         bonus2 bSkillAtk,"WZ_METEOR",30;
         bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
      }
   }
}

Set Script
Illusion Fancy Flower
Illusion Bazerald
bonus bMatk,50;
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
   bonus bVariableCastrate,-10;
}
if ((.@eq + .@weapon) >= 18) {
   bonus2 bMagicAddSize,Size_Small,15;
   bonus2 bMagicAddSize,Size_Medium,15;
   if ((.@eq + .@weapon) >= 22) {
      autobonus "{ bonus bMatk,50; bonus2 bMagicAtkEle,Ele_Fire,20; }",5,10000,BF_MAGIC; /* unknown rate */
   }
}

Illusion Bazerald Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
20520 Chaos Baphomet 5% YES 178 Demon Level 0 Neutral prt_mz03_i
20526 Chaos Side Winder 0.025% YES 176 Brute Level 0 Neutral prt_mz03_i
20531 Chaos Poporing 0.025% YES 173 Plant Level 0 Neutral prt_mz03_i