Valkyrie Knife
| Item ID | 28717 | Name | Valkyrie Knife |
|
A noble knife of Valkyrie.
It seems that even weak people can be treated. _______________________ MATK +50 _______________________ When equipped by Novice: ATK +100 MATK +150 MaxHP +300 MaxSP +300 Decreases SP Consumption by 5%. Indestructible in battle For each Refine Level: INT +2 DEX +2 MaxHP +200 MaxSP +20 MATK +15 Critical +7 Increases Attack Speed (decreases After Attack Delay by 10%). Increases Critical Damage by 1%. For each Refine Level: For each 10 base DEX: Dex -1 Refine Level +7: Decreases damage taken from Demi-Human race by 10%. _______________________ When equipped by Mage: For each Refine Level: MaxHP +200 MaxSP +20 Refine Level +7: Decreases damage taken from Demi-Human race by 10%. _______________________ When equipped by Hunter: MaxHP +200 Decreases SP Consumption by 5%. For each Refine Level: INT +2 DEX +2 _______________________ When equipped by Bard and Dancer: ATK +100 Indestructible in battle For each Refine Level: Increases Attack Speed (decreases After Attack Delay by 10%). For each Refine Level: For each 10 base DEX: DEX -1 _______________________ When equipped by Thief: MATK +150 MaxSP +100 For each Refine Level: Increases Critical Damage by 1%. _______________________ Type: Dagger Attack: 50 Weight: 10 Weapon Level: 4 _______________________ Requirement: Base Level 70 Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Valkyrie_Knife | ||
| Attack | 50 | Type | Weapon - Dagger | ||
| MATK | 50 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice, Swordman, Mage, Archer, Merchant, Thief, Knight, Wizard, Blacksmith, Hunter, Assassin, Crusader, Sage, Rogue, Alchemist, Bard / Dancer, Soul Linker, Ninja, Kagerou / Oboro | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 4 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 70 | ||
| NPC Buy | 50 | Max Equip Level | None | ||
| NPC Sell | 25 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
.@b = readparam(bDex)/10;
if (BaseClass == Job_Novice) {
bonus bMaxHP,300+(200*.@r);
bonus bMaxSP,300+(20*.@r);
bonus bBaseAtk,100;
bonus bMatk,150+(15*.@r);
bonus bUseSPrate,-5;
bonus bUnbreakableWeapon;
bonus bInt,2*.@r;
bonus bDex,(2*.@r)-(.@r*.@b);
bonus bCritical,7*.@r;
bonus bAspdRate,10*.@r;
bonus bCritAtkRate,.@r;
}
if (BaseClass == Job_Thief) {
bonus bMaxSP,100;
bonus bMatk,150;
bonus bCritAtkRate,.@r;
}
if (BaseClass == Job_Mage) {
bonus bMaxHP,200*.@r;
bonus bMaxSP,20*.@r;
}
if (BaseJob == Job_Hunter) {
bonus bMaxHP,200;
bonus bUseSPrate,-5;
bonus bInt,2*.@r;
bonus bDex,2*.@r;
}
if (BaseJob == Job_Bard || BaseJob == Job_Dancer) {
bonus bBaseAtk,100;
bonus bAspdRate,10*.@r;
bonus bUnbreakableWeapon;
bonus bDex,-1*(.@r*.@b);
}
if (.@r>=7 && (BaseClass == Job_Novice || BaseJob == Job_Mage)) {
bonus2 bSubRace,RC_DemiHuman,10;
}
|
||||