Ring of Hero
| Item ID | 28561 | Name | Ring of Hero |
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A ring created by the brave men who fought to defeat Morocc.
It is also said that some Morocc skins are used. _______________________ Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Base Level at least 120: ATK +50 MaxHP +5%, MaxSP +5% _______________________ When equipped with Veteran Hammer and Heroic Boots: Increases critical chance against Undead, Demon and Demi-Human race by additional 50. Random chance to auto-cast Holy Cross, skill level based on the level of Duple Light, on the enemy when recieving physical or magical damage. Random chance to auto-cast Level 3 Hell Judgement around yourself and transform the user in Fallen Bishop Hibram for 5 seconds when recieving physical damage. Refine Level of Veteran Hammer is +7 or higher: ATK +5%, MATK +5% Increases damage of Holy Cross by 50%. Refine Level of Veteran Hammer is +9 or higher: ATK +15%, MATK +15% Increases damage of Holy Cross by additional 100%. _______________________ When equipped with Veteran Sword and Heroic Boots: Decreases SP Consumption of Bash by 5. Decreases SP Consumption of Bowling Bash by 10. Refine Level of Veteran Sword is +7 or higher: Increases damage of Bash and Bowling Bash by additional 100%. Refine Level of Veteran Sword is +9 or higher: Increases damage of Bash and Bowling Bash by additional 200%. _______________________ When equipped with Veteran Axe and Heroic Boots: Decreases Axe Tornado skill cooldown by additional 0.5 seconds. Random chance to drop Mastela Fruit when defeating monsters. Refine Level of Veteran Axe is +7 or higher: Increases damage of Axe Tornado by 20%. Refine Level of Veteran Axe is +9 or higher: Increases damage of Axe Tornado by additional 40%. _______________________ Type: Accessory Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Ring_Of_Brave | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bAspdRate,10;
if (readparam(bStr) >= 120) {
bonus bBaseAtk,50;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillUseSP,"SM_BASH",5;
bonus2 bSkillUseSP,"KN_BOWLINGBASH",10;
if (.@r >= 7) {
bonus2 bSkillAtk,"SM_BASH",100;
bonus2 bSkillAtk,"KN_BOWLINGBASH",100;
}
if (.@r >= 9) {
bonus2 bSkillAtk,"SM_BASH",200;
bonus2 bSkillAtk,"KN_BOWLINGBASH",200;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillUseSP,"SM_BASH",5;
bonus2 bSkillUseSP,"KN_BOWLINGBASH",10;
if (.@r >= 7) {
bonus2 bSkillAtk,"SM_BASH",100;
bonus2 bSkillAtk,"KN_BOWLINGBASH",100;
}
if (.@r >= 9) {
bonus2 bSkillAtk,"SM_BASH",200;
bonus2 bSkillAtk,"KN_BOWLINGBASH",200;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bCriticalAddRace,RC_Undead,50;
bonus2 bCriticalAddRace,RC_Demon,50;
bonus2 bCriticalAddRace,RC_DemiHuman,50;
bonus5 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),20,BF_WEAPON|BF_MAGIC,1;
bonus5 bAutoSpell,"AB_DUPLELIGHT",getskilllv("AB_DUPLELIGHT"),20,BF_WEAPON|BF_MAGIC,1;
autobonus2 "{ bonus3 bAutoSpellWhenHit,\"NPC_HELLJUDGEMENT\",3,1000; }",20,5000,BF_WEAPON,"{ active_transform 1871,5000; }";
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSkillAtk,"CR_HOLYCROSS",50;
}
if (.@r >= 9) {
bonus bAtkRate,15;
bonus bMatkRate,15;
bonus2 bSkillAtk,"CR_HOLYCROSS",100;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bCriticalAddRace,RC_Undead,50;
bonus2 bCriticalAddRace,RC_Demon,50;
bonus2 bCriticalAddRace,RC_DemiHuman,50;
bonus5 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),20,BF_WEAPON|BF_MAGIC,1;
bonus5 bAutoSpell,"AB_DUPLELIGHT",getskilllv("AB_DUPLELIGHT"),20,BF_WEAPON|BF_MAGIC,1;
autobonus2 "{ bonus3 bAutoSpellWhenHit,\"NPC_HELLJUDGEMENT\",3,1000; }",20,5000,BF_WEAPON,"{ active_transform 1871,5000; }";
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSkillAtk,"CR_HOLYCROSS",50;
}
if (.@r >= 9) {
bonus bAtkRate,15;
bonus bMatkRate,15;
bonus2 bSkillAtk,"CR_HOLYCROSS",100;
}
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10; if (.@r >= 7) bonus2 bSkillAtk,"NC_AXETORNADO",20; if (.@r >= 9) bonus2 bSkillAtk,"NC_AXETORNADO",40; |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10; if (.@r >= 7) bonus2 bSkillAtk,"NC_AXETORNADO",20; if (.@r >= 9) bonus2 bSkillAtk,"NC_AXETORNADO",40; |