Storm Stone
| Item ID | 28506 | Name | Storm Stone |
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A stone that contained the storm of another world with magical power.
_______________________ ATK +5% _______________________ Increases Attack Speed (decreases After Attack Delay by 5%). _______________________ MaxSP +5% _______________________ When equipped with Gelerdria: Refine Level of Gelerdria is +7 or higher: Increases Physical Damage against enemies of Boss class by 30%. Increases Physical Damage against enemies of Water and Wind elemental by 30%. Increases Physical Damage against enemies of Insect and Fish race by 30%. Increases damage of Wind Cutter by 30%. Refine Level of Gelerdria is +9 or higher: Increases Physical Damage against enemies of Boss class by additional 20%. Increases Physical Damage against enemies of Water and Wind elemental by additional 20%. Increases Physical Damage against enemies of Insect and Fish race by additional 20%. Increases damage of Wind Cutter by 20%. Refine Level of Gelerdria is +10 or higher: Decreases Variable Casting Time of Wind Cutter by 50%. _______________________ When equipped with Peuz Plate: Prevents Frozen status. Decreases damage taken from Demi-Human race by 3%. Refine Level of Peuz Plate is +7 or higher: MaxHP +15% Decreases damage taken from Demi-Human race by additional 2%. Refine Level of Peuz Plate is +9 or higher: MaxHP +15% Decreases damage taken from Demi-Human race by additional 2%. _______________________ When equipped with Peuz Manteau: Decreases damage taken from Demi-Human race by 3%. Decreases SP Consumption of Wind Cutter by 18. Refine Level of Peuz Manteau is +7 or higher: Decreases damage taken from Ranged Physical Damage by 10%. Decreases damage taken from Demi-Human race by additional 1%. Refine Level of Peuz Manteau is +9 or higher: Decreases damage taken from Ranged Physical Damage by additional 10%. Decreases damage taken from Demi-Human race by additional 1%. _______________________ When equipped with Peuz Greaves: Decreases damage taken from Demi-Human race by 3%. Refine Level of Peuz Greaves is +7 or higher: Increases Attack Speed (decreases After Attack Delay by additional 10%). Decreases damage taken from Demi-Human race by additional 1%. Refine Level of Peuz Greaves is +9 or higher: Increases Attack Speed (decreases After Attack Delay by additional 10%). Decreases damage taken from Demi-Human race by additional 1%. _______________________ When equipped with Peuz Seal: MaxSP +5% ATK +5% Increases Attack Speed (decreases After Attack Delay by 5%). Decreases damage taken from Demi-Human race by 4%. _______________________ When equipped with Peuz Greaves, Peuz Manteau, Peuz Plate and Peuz Seal: Decreases After Skill Delay by 70% for 10 seconds when using Aura Blade skill. _______________________ Type: Accessory Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 90 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | StormStone | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Accessory Left/Right | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 90 | ||
| NPC Buy | 30,000 | Max Equip Level | None | ||
| NPC Sell | 15,000 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bMaxSPrate,5; bonus bAspdRate,5; bonus bAtkRate,5; |
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| Set | Script | ||||||||||
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.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r >= 7) {
.@val = 30;
if (.@r >= 9) {
.@val += 20;
bonus2 bAddClass,Class_Boss,.@val;
bonus2 bAddEle,Ele_Water,.@val;
bonus2 bAddEle,Ele_Wind,.@val;
bonus2 bAddRace,RC_Fish,.@val;
bonus2 bAddRace,RC_Insect,.@val;
bonus2 bSkillAtk,"RK_WINDCUTTER",.@val;
if (.@r >= 10) {
bonus2 bVariableCastrate,"RK_WINDCUTTER",-50;
}
}
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
if (.@r >= 7) {
.@val = 30;
if (.@r >= 9) {
.@val += 20;
bonus2 bAddClass,Class_Boss,.@val;
bonus2 bAddEle,Ele_Water,.@val;
bonus2 bAddEle,Ele_Wind,.@val;
bonus2 bAddRace,RC_Fish,.@val;
bonus2 bAddRace,RC_Insect,.@val;
bonus2 bSkillAtk,"RK_WINDCUTTER",.@val;
if (.@r >= 10) {
bonus2 bVariableCastrate,"RK_WINDCUTTER",-50;
}
}
}
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.@r = getequiprefinerycnt(EQI_ARMOR);
bonus2 bResEff,Eff_Freeze,10000;
bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSubRace,RC_Player_Human,3;
if (.@r >= 7) {
bonus bMaxHPrate,15;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player_Human,2;
}
if (.@r >= 9) {
bonus bMaxHPrate,15;
bonus2 bSubRace,RC_DemiHuman,2;
bonus2 bSubRace,RC_Player_Human,2;
}
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autobonus3 "{bonus bDelayrate,-70;}",1000,10000,"LK_AURABLADE","{specialeffect2 EF_ENHANCE;}";
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.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSubRace,RC_Player_Human,3;
if (.@r >= 7) {
bonus bAspdRate,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
if (.@r >= 9) {
bonus bAspdRate,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
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.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSkillUseSP,"RK_WINDCUTTER",18;
bonus2 bSubRace,RC_Player_Human,3;
if (.@r >= 7) {
bonus bLongAtkDef,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
if (.@r >= 9) {
bonus bLongAtkDef,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
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bonus2 bAddClass,Class_All,5; bonus bMaxSPrate,5; bonus bAspdRate,5; bonus2 bSubRace,RC_DemiHuman,4; bonus2 bSubRace,RC_Player_Human,4; |