Illusion Butcher
| Item ID | 28254 | Name | Illusion Butcher |
|
Rotating motorized firearm.
Its power was so great that it was named "The Slayer". _______________________ For each 15 base STR: Increases Ranged Physical Damage by 2%. _______________________ For each Refine Level: ATK +10 _______________________ Refine Level +7: Increases damage of Fire Rain by 20%. _______________________ Refine Level +9: Increases damage of Round Trip by 15%. _______________________ Refine Level +11: Increases Physical Damage against enemies of Animal and Angel by 30%. _______________________ When equipped with Illusion Boots: ATK +10% _______________________ Refine Level of Illusion Boots and Illusion Butcher is +7 or higher: Increases Ranged Physical Damage by additional 5%. _______________________ Total Refine Level of entire set at least +18: Increases damage of Fire Rain by 20%, Decreases Fire Rain skill cooldown by 2 seconds. _______________________ Total Refine Level of entire set at least +22: Using Round Trip has a chance to increase ATK by 50 and Increases Physical Damage against enemies of Brute and Demon race by 50% for 10 seconds. _______________________ Type: Gatling Gun Attack: 210 Weight: 250 Weapon Level: 4 _______________________ Requirement: Base Level 120 Gunslinger classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Butcher_IL | ||
| Attack | 210 | Type | Weapon - Gatling Gun | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Gunslinger, Rebellion | ||
| Range | 9 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | None | ||
| Weight | 250 | Min Equip Level | 120 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bLongAtkRate,2*(readparam(bStr)/15);
bonus bBaseAtk,10*.@r;
if (.@r >= 7) {
bonus2 bSkillAtk,"RL_FIRE_RAIN",20;
if (.@r >= 9) {
bonus2 bSkillAtk,"RL_R_TRIP",15;
if (.@r >= 11) {
bonus2 bAddRace,RC_Brute,30;
bonus2 bAddRace,RC_Demon,30;
}
}
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bAtkRate,10;
.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
bonus bLongAtkRate,5;
}
if ((.@eq + .@weapon) >= 18) {
bonus2 bSkillAtk,"RL_FIRE_RAIN",20;
bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;
if ((.@eq + .@weapon) >= 22) {
autobonus3 "{ bonus bBaseAtk,50; bonus2 bAddRace,RC_Brute,50; bonus2 bAddRace,RC_Player_Doram,50; bonus2 bAddRace,RC_Demon,50; }",5,10000,"RL_R_TRIP"; /* unknown rate */
}
}
|
Illusion Butcher Dropped By
| Monster ID | Monster Name | Chance | Can be Stolen | Monster Level | Monster Race | Monster Element | Specific Map |
|---|---|---|---|---|---|---|---|
| 20520 | Chaos Baphomet | 5% | YES | 178 | Demon | Level 0 Neutral | prt_mz03_i |
| 20528 | Chaos Mantis | 0.025% | YES | 174 | Insect | Level 0 Neutral | prt_mz03_i |
| 20530 | Chaos Killer Mantis | 0.025% | YES | 177 | Insect | Level 0 Neutral | prt_mz03_i |