Illusion Gate Keeper DD

Item ID 28244 Name Illusion Gate Keeper DD
The original Gatekeeper's barrel is made of Oridecon.
Considerable durability and reliability is enough to bounce the flying bullets.
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Deals Splash Damage.
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DEX +1
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For each 2 Refine Levels:
Increases Ranged Physical Damage by 5%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 15%).
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Refine Level +9:
Increases Ranged Physical Damage by additional 5%.
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Refine Level +11:
When dealing long Ranged Physical Damage, has a chance to auto-cast Spread Attack Level 6.
(If user has higher Level, that Level will be auto-cast instead).
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When equipped with Illusion Hot-blooed Headband:
ATK +10%
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Refine Level of Illusion Hot-blooed Headband and Illusion Gate Keeper-DD each is +7 or higher:
ASPD +2
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Total Refine Level of entire set at least +18:
Increases Ranged Physical Damage by additional 10%.
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Total Refine Level of entire set at least +22:
Increases damage of Spread Attack damage by 30%.
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Type: Shotgun
Attack: 240
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 120
Rebellion
Weapon Level 4 Identifier Gate_KeeperDD_IL
Attack 240 Type Weapon - Shotgun
MATK 0 Equip Locations Two-Handed
Defense 0 Equippable Jobs Gunslinger, Rebellion
Range 9 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 130 Min Equip Level 120
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bDex,1;
bonus bSplashRange,1;
.@val = 5*(.@r/2);
if (.@r >= 7) {
   bonus bAspdRate,15;
   if (.@r >= 9) {
      .@val += 5;
      if (.@r >= 11) {
         bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;
      }
   }
}
bonus bLongAtkRate,.@val;

Set Script
Illusion Hot-blooded Headband
Illusion Gate Keeper DD
.@weapon = getequiprefinerycnt(EQI_HAND_R);
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,10;
if (.@weapon >= 7 && .@eq >= 7) {
   bonus bAspd,2;
}
if ((.@weapon + .@eq) >= 18) {
   bonus bLongAtkRate,10;
   if ((.@weapon + .@eq) >= 22) {
      bonus2 bSkillAtk,"GS_SPREADATTACK",30;
   }
}

Illusion Gate Keeper DD Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
20261 Hardworking Pitman 0.025% YES 154 Demon Level 0 Neutral ein_d02_i
20257 Green Teddy Bear 0.025% YES 157 Formless Level 0 Neutral ein_d02_i
20260 Shining Teddy Bear 5% YES 160 Formless Level 0 Neutral ein_d02_i