Diva Rifle
| Item ID | 28227 | Name | Diva Rifle |
|
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance. _______________________ For each 10 base INT: Increases damage of Hammer of God by 7%. _______________________ Base INT at least 110: Increases damage of Hammer of God by additional 30%. _______________________ Refine Level +7: ATK +30, HIT +5 _______________________ Refine Level +9: ATK +30, HIT +5 _______________________ When equipped with Labyrinth Baphomet Card: ATK +10% Normal attacks inflicts splash damage. _______________________ Type: Rifle Attack: 170 Weight: 85 Weapon Level: 4 _______________________ Requirement: Base Level 150 Rebellion |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Diva_Rifle | ||
| Attack | 170 | Type | Weapon - Rifle | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Rebellion | ||
| Range | 9 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 85 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;
if (readparam(bInt)>=110)
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;
if (.@r>=7) {
bonus bBaseAtk,30;
bonus bHit,5;
}
if (.@r>=9) {
bonus bBaseAtk,30;
bonus bHit,5;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bAtkRate,10; bonus bSplashRange,1; |