Mine Worker's Pickaxe
| Item ID | 28127 | Name | Mine Worker's Pickaxe |
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The pickaxe of a worker who worked in the mine.
It's heavy, but its destructive power is amazing. _______________________ Decreases Magma Eruption skill cooldown by 3 seconds. _______________________ For each Refine Level: VIT +1, ATK +10 _______________________ Refine Level +9: Decreases Axe Tornado skill cooldown by 1 seconds. _______________________ When equipped with Frontier Boots: Decreases Axe Tornado skill cooldown by 0.5 seconds. Refine Level of Frontier Boots is +7 or higher: Refine Level of Miner's Pickaxe is +7 or higher: Decreases damage taken from Boss class by 30%. Refine Level of Miner's Pickaxe is +9 or higher: Decreases damage taken from Boss class by additional 20%. _______________________ Type: Two-Handed Axe Attack: 300 Weight: 400 Weapon Level: 4 _______________________ Requirement: Base Level 170 3rd Swordsman and 3rd Merchant classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Mine_Worker_Pickax_J | ||
| Attack | 300 | Type | Weapon - Two-Handed Axe | ||
| MATK | 0 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | All jobs | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 3 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 40 | Min Equip Level | 130 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-3000; bonus bVit,.@r; bonus bAtk,.@r*10; if (.@r>=9) bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"NC_AXETORNADO",-500;
if (.@eq >= 7 && .@weapon >= 7) {
bonus2 bSubClass,Class_Boss,30;
}
if (.@weapon >= 9) {
bonus2 bSubClass,Class_Boss,20;
}
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