Electric Fox-OS

Item ID 26164 Name Electric Fox-OS
A foxtail-shaped machine made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
Indestructible in battle
_______________________
MATK +350
MATK +5%
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear by 20%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Earth, Fire, Water, Ghost and Neutral element by 15%.
_______________________
Refine Level +11:
Increases damage of Catnip Meteor by 30%.
_______________________
Type: One-Handed Staff
Attack: 250
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Summoner (Doram)
Weapon Level 4 Identifier ElectricFox_OS
Attack 250 Type Weapon - Staff
MATK 350 Equip Locations Main Hand
Defense 0 Equippable Jobs Summoner
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper None
Weight 120 Min Equip Level 130
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
.@r = getrefine();
if (.@r>=7) {
   bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;
}
if (.@r>=9) {
   bonus bVariableCastrate,-10;
   bonus2 bMagicAtkEle,Ele_Earth,15;
   bonus2 bMagicAtkEle,Ele_Water,15;
   bonus2 bMagicAtkEle,Ele_Wind,15;
   bonus2 bMagicAtkEle,Ele_Fire,15;
   bonus2 bMagicAtkEle,Ele_Ghost,15;
   bonus2 bMagicAtkEle,Ele_Neutral,15;
}
if (.@r>=11) {
   bonus2 bSkillAtk,"SU_CN_METEOR",30;
}

Set Script
[Not for Sale] Phantom of Masquerade
Electric Fox-OS
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"SU_CN_METEOR",-1000;
bonus2 bSkillAtk,"SU_CN_METEOR",4*(.@r/2);
Electric Fox-OS
Phantom of Masquerade
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"SU_CN_METEOR",-1000;
bonus2 bSkillAtk,"SU_CN_METEOR",4*(.@r/2);
Cor Core Headphone
Electric Fox-OS
bonus bBaseAtk,200;
bonus bMatk,200;
Cor Core Headphone
Electric Fox-OS
bonus bBaseAtk,200;
bonus bMatk,200;