Rainbow Foxtail
| Item ID | 26163 | Name | Rainbow Foxtail |
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A mysterious cat with rainbow-colored ears.
With a single swing, seven colors of magic will pop out according to the user's ability. _______________________ MATK +160 _______________________ Physical attacks have a chance to auto-cast either Level 4 Fire Bolt, Cold Bolt, Lightning Bolt or Earth Spike. _______________________ For each Refine Level: ATK +10 MATK +10 Increases Attack Speed (decreases After Attack Delay by 1%). _______________________ When equipped with Lunar Rainbow: For each Refine Level of Lunar Rainbow: ATK +15, MATK +15, Increases Attack Speed (decreases After Attack Delay by 2%). _______________________ When compounded with Bloody Knight Card: Physical attacks have a chance to auto-cast Level 3 Hell Inferno. For each Refine Level of Rainbow-colored Cat Toy: Increases damage of Hell Inferno by 10%. _______________________ When compounded with Stormy Knight Card and Level 1 Spirit Marble is learned: Physical attacks have a chance to auto-cast Level 5 Diamond Dust. For each Refine Level of Rainbow-colored Cat Toy: Increases damage of Diamond Dust by 10%. Increases Magical Damage with Water element by 5. _______________________ Type: One-Handed Staff Attack: 110 Weight: 40 Weapon Level: 4 _______________________ Requirement: Base Level 100 Summoner (Doram) |
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| Weapon Level | 4 | Identifier | Rainbow_Foxtail | ||
| Attack | 110 | Type | Weapon - Staff | ||
| MATK | 160 | Equip Locations | Main Hand | ||
| Defense | 0 | Equippable Jobs | Summoner | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus3 bAutoSpell,"MG_FIREBOLT",4,40; bonus3 bAutoSpell,"MG_COLDBOLT",4,40; bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",4,40; bonus3 bAutoSpell,"WZ_EARTHSPIKE",4,40; bonus bBaseAtk,10*.@r; bonus bMatk,10*.@r; bonus bAspdRate,.@r; |
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| Set | Script | ||||
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.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,15*.@r; bonus bMatk,15*.@r; bonus bAspdRate,2*.@r; |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus3 bAutoSpell,"WL_HELLINFERNO",3,30; bonus2 bSkillAtk,"WL_HELLINFERNO",10*.@r; |
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SO_DIAMONDDUST",10*.@r;
bonus2 bMagicAtkEle,Ele_Water,5*.@r;
if (getskilllv("SU_SPRITEMABLE") == 1)
bonus3 bAutoSpell,"SO_DIAMONDDUST",5,50;
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SO_DIAMONDDUST",3*.@r;
bonus2 bMagicAtkEle,Ele_Water,.@r;
if (getskilllv("SU_SPRITEMABLE") == 1)
bonus3 bAutoSpell,"SO_DIAMONDDUST",5,20;
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