Dust Grave

Item ID 26160 Name Dust Grave
Wand that allows you to handle the supernatural magical powers more proficiently.
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MATK +180
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Indestructible in battle
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Increases Magical Damage with Water and Earth element by 5%.
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Diamond Dust and Earth Grave by 30%.
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Refine Level +11:
Increases damage of Diamond Dust and Earth Grave by additional 20%.
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Type: One-Handed Staff
Attack: 120
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 170
Sorcerer
Weapon Level 4 Identifier Dust_Grave
Attack 120 Type Weapon - Staff
MATK 180 Equip Locations Main Hand
Defense 0 Equippable Jobs Sage
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 80 Min Equip Level 170
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
if (.@r >= 11)
   .@val = 50;
else if (.@r >= 9)
   .@val = 30;
bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val;
bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val;
bonus bMatk,4*.@r;
bonus bUnbreakableWeapon;
bonus2 bMagicAtkEle,Ele_Water,5;
bonus2 bMagicAtkEle,Ele_Earth,5;

Set Script
Celia's Memory
Dust Grave
.@r= getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SO_EARTHGRAVE",7*.@r;
bonus2 bSkillAtk,"SO_DIAMONDDUST",5*.@r;
Spinel Diadem
Dust Grave
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Earth,3;
bonus2 bMagicAtkEle,Ele_Water,3;
bonus2 bSkillAtk,"SO_DIAMONDDUST",3*.@r_weapon;
Dust Grave
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_EARTHGRAVE",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus2 bVariableCastrate,"SO_EARTHGRAVE",-100;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}
Dust Grave
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SO_EARTHGRAVE",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus2 bVariableCastrate,"SO_EARTHGRAVE",-100;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}