Abyss Wand

Item ID 26149 Name Abyss Wand
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.
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MATK +180
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For each Refine Level:
Increases Healing skills effectiveness by 2%.
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Refine Level +7:
MATK +5%
Decreases damage taken from Players by 5%.
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Refine Level +9:
MATK +5%
Decreases damage taken from Players by additional 5%.
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When compounded with Labyrinth Doppelganger Card:
Increases Attack Speed (decreases After Attack Delay by 10%).
ATK +10%
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When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases Damage against monsters of all elements by 15%.
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Indestructible in battle
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Type: One-Handed Staff
Attack: 60
Weight: 30
Weapon Level: 4
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Requirement:
Base Level 165
3rd Magician and 3rd Acolyte classes
Weapon Level 4 Identifier Variant_Wand
Attack 60 Type Weapon - Staff
MATK 180 Equip Locations Main Hand
Defense 0 Equippable Jobs Super novice, Priest, Wizard, Monk, Sage, Soul Linker
Range 1 Equip Gender Both (Male and Female)
Slots 1 Equip Upper Third, Third Upper, Third Baby
Weight 30 Min Equip Level 165
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bHealPower,.@r*2;
if (.@r>=7) {
   bonus2 bMagicAddClass,Class_All,5;
   bonus2 bSubRace,RC_Player_Human,5;
}
if (.@r>=9) {
   bonus2 bMagicAddClass,Class_All,5;
   bonus2 bSubRace,RC_Player_Human,5;
}

Set Script
Abyss Wand
Heavenly Order
bonus2 bSubRace,RC_Player_Human,3;
bonus2 bAddEle,Ele_All,15;
bonus2 bMagicAddEle,Ele_All,15;
Abyss Wand
Heavenly Order
bonus2 bSubRace,RC_Player_Human,3;
bonus2 bAddEle,Ele_All,15;
bonus2 bMagicAddEle,Ele_All,15;
Abyss Wand
Labyrinth Doppelganger Card
bonus bAspdRate,10;
bonus bAtkRate,10;