Trial Summoner's Foxtail

Item ID 26112 Name Trial Summoner's Foxtail
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
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Indestructible in battle
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MATK +220
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Decreases Variable Casting Time by 10%.
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For each 10 Base Level:
ATK +3, MATK +3 (Up to Base Level 160).
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Refine Level +7:
For each Level of Picky Peck:
Decreases After Skill Delay by 2%.

For each Level of Silvervine Stem Spear:
Decreases Variable Casting Time by 2%.
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When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%

For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)

For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)

For each 10 Base DEX:
HIT +3
(up to Base DEX 100)

For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
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Type: One-Handed Staff
Attack: 220
Weight: 0
Weapon Level: 3
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Requirement:
Base Level 100
Summoner (Doram)
Weapon Level 3 Identifier Probation_Foxtail
Attack 220 Type Weapon - Staff
MATK 220 Equip Locations Main Hand
Defense 0 Equippable Jobs Summoner
Range 1 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 0 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus bUnbreakableWeapon;
bonus bVariableCastrate,-10;
bonus bMatk,3*(min(BaseLevel,160)/10);
bonus bBaseAtk,3*(min(BaseLevel,160)/10);
if (getrefine()>=7) {
   bonus bDelayrate,-2*getskilllv("SU_PICKYPECK");
   bonus bVariableCastrate,-2*getskilllv("SU_SV_STEMSPEAR");
}

Set Script
Trial Summoner's Foxtail
Enhanced Time Keeper Robe
Enhanced Time Keeper Hat
Enhanced Time Keeper Manteau
Enhanced Time Keeper Boots
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspd,2;
bonus2 bSubEle,Ele_Neutral,3*(min(100,readparam(bVit))/10);
bonus bAspdRate,2*(min(100,readparam(bAgi))/10);
bonus bHit,3*(min(100,readparam(bDex))/10);
bonus bCritical,3*(min(100,readparam(bLuk))/10);