M. Cardinal Shadow Armor
| Item ID | 24816 | Name | M. Cardinal Shadow Armor |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
Can only be worn by Cardinal. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Cardinal Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Cardinal Shadow Shoes, M. Cardinal Shadow Earring and M. Cardinal Shadow Pendant: Ignores physical and magical defense of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Cardinal |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_CD_Armor | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Armor | ||
| Defense | 0 | Equippable Jobs | Priest | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 200 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bMaxHP,getrefine()*10; |
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| Set | Script | ||||||||||||
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bonus bAllTraitStats,2; |
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.@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES);
bonus bPAtk,1;
bonus bSMatk,1;
if (.@sum>=27) {
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
}
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bonus2 bIgnoreResRaceRate,RC_All,20; bonus2 bIgnoreResRaceRate,RC_Player_Human,-20; bonus2 bIgnoreResRaceRate,RC_Player_Doram,-20; bonus2 bIgnoreMResRaceRate,RC_All,20; bonus2 bIgnoreMResRaceRate,RC_Player_Human,-20; bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-20; |