Arch Bishop Advanced Paradise Shadow Weapon

Item ID 24706 Name Arch Bishop Advanced Paradise Shadow Weapon
A pair of gloves that can draw the wearer's potential ability.
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ATK +10
MATK +10
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When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:
Increases Magical Damage with every element by 15%.
Decreases Adoramus skill cooldown by 1 second.
Increases damage of Adoramus, Judex, Magnus Exorcismus and Duple Light by 15%.
Decreases After Skill Delay by 15%.
Ignores physical and magical defense of every race, except Players, by 50%.
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Type: Shadow Weapon
Refineable: No
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Requirement:
Base Level 100
Archbishop
Weapon Level 0 Identifier S_2Para_AB_Weapon
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Weapon
Defense 0 Equippable Jobs Priest
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus bBaseAtk,10;
bonus bMatk,10;

Set Script
Advanced Paradise Shadow Shield
Advanced Paradise Shadow Armor
Advanced Paradise Shadow Shoes
Advanced Paradise Shadow Earring
Advanced Paradise Shadow Pendant
Arch Bishop Advanced Paradise Shadow Weapon
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillCooldown,"AB_ADORAMUS",-1000;
bonus2 bMagicAtkEle,Ele_All,15;
bonus2 bSkillAtk,"AB_ADORAMUS",15;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15;
bonus2 bSkillAtk,"AB_JUDEX",15;
bonus2 bSkillAtk,"PR_MAGNUS",15;