Rune Knight Advanced Paradise Shadow Weapon

Item ID 24698 Name Rune Knight Advanced Paradise Shadow Weapon
A pair of gloves that can draw the wearer's potential ability.
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ATK +10
MATK +10
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When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:
Decreases Ignition Break skill cooldown by 0.5 seconds.
Physical melee attacks have a certain chance to auto-cast Level 3 Ignition Break.
(If you learned a higher Level, it will auto cast that Level instead.)
Increases damage of Sonic Wave, Dragon Breath, Dragon Breath - Water and Hundred Spear by 15%.
Increases Melee and Ranged Physical Damage by 15%.
Decreases After Skill Delay by 15%.
Ignores physical defense of all race, except Players, by 50%.
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Type: Shadow Weapon
Refineable: No
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Requirement:
Base Level 100
Rune Knight
Weapon Level 0 Identifier S_2Para_RK_Weapon
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Weapon
Defense 0 Equippable Jobs Knight
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable No
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
bonus bBaseAtk,10;
bonus bMatk,10;

Set Script
Advanced Paradise Shadow Shield
Advanced Paradise Shadow Armor
Advanced Paradise Shadow Shoes
Advanced Paradise Shadow Earring
Advanced Paradise Shadow Pendant
Rune Knight Advanced Paradise Shadow Weapon
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
bonus2 bSkillAtk,"RK_SONICWAVE",15;
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-500;
bonus5 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),1,BF_SHORT,1;