Advanced Paradise Shadow Earring
| Item ID | 24696 | Name | Advanced Paradise Shadow Earring |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________ MaxHP +100 MATK +15 _______________________ Type: Shadow Earring Refineable: No _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_2Para_Earing | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Accessory Right (Earring) | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 100 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | No | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Storage, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
bonus bMatk,15; bonus bMaxHP,100; |
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| Set | Script | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus bDelayrate,-15;
bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
bonus2 bSkillAtk,"RK_SONICWAVE",15;
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-500;
bonus5 bAutoSpell,"RK_IGNITIONBREAK",max(3,getskilllv("RK_IGNITIONBREAK")),1,BF_SHORT,1;
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bonus bAspd,2; bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus2 bSkillCooldown,"LG_CANNONSPEAR",-500; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_OVERBRAND",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; |
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bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bAddSize,Size_All,5; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bSkillAtk,"NC_ARMSCANNON",15; bonus2 bSkillAtk,"NC_AXETORNADO",15; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_POWERSWING",15; bonus2 bSkillAtk,"NC_VULCANARM",15; |
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bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bSkillCooldown,"GN_CART_TORNADO",-1000; bonus2 bSkillAtk,"GN_CARTCANNON",15; bonus2 bSkillAtk,"GN_CART_TORNADO",15; |
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bonus bAspd,2; bonus bCritical,10; bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; bonus2 bSkillAtk,"GC_CROSSIMPACT",15; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; |
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bonus bAspd,2; bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,1,BF_SHORT,1; |
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bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",15; bonus2 bSkillAtk,"WL_CRIMSONROCK",15; bonus2 bSkillAtk,"WL_EARTHSTRAIN",15; bonus2 bSkillAtk,"WL_SOULEXPANSION",15; |
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bonus bAspd,2; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; |
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bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bSkillCooldown,"AB_ADORAMUS",-1000; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"AB_ADORAMUS",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15; bonus2 bSkillAtk,"AB_JUDEX",15; bonus2 bSkillAtk,"PR_MAGNUS",15; |
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bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bDelayrate,-15; bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-7500; bonus2 bSkillAtk,"SR_FALLENEMPIRE",15; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; bonus2 bSkillAtk,"SR_TIGERCANNON",15; |
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bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillAtk,"RA_ARROWSTORM",15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; |
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bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"WM_METALICSOUND",15; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15; |
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bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"NJ_KOUENKA",15; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; bonus2 bSkillAtk,"NJ_HYOUSENSOU",15; bonus2 bSkillAtk,"KO_HUUMARANKA",15; bonus2 bSkillAtk,"NJ_HUUJIN",15; |
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bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000; bonus2 bSkillAtk,"RL_FIREDANCE",15; bonus2 bSkillAtk,"RL_FIRE_RAIN",15; bonus2 bSkillAtk,"RL_R_TRIP",15; |
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bonus bShortAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bSkillAtk,"SJ_FULLMOONKICK",15; bonus2 bSkillAtk,"SJ_NEWMOONKICK",15; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15; bonus2 bSkillAtk,"SJ_SOLARBURST",15; |
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bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bSkillCooldown,"SP_SOULCURSE",-1500; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",15; bonus2 bSkillAtk,"SP_SPA",15; bonus2 bSkillAtk,"SP_SWHOO",15; |
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bonus bLongAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"SU_CN_METEOR",15; bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15; bonus2 bSkillAtk,"SU_SVG_SPIRIT",15; |
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bonus bShortAtkRate,15; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50; bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50; bonus bVariableCastrate,-10; bonus bDelayrate,-15; bonus2 bMagicAtkEle,Ele_All,15; bonus2 bSkillAtk,"RG_BACKSTAP",15; bonus2 bSkillAtk,"MG_COLDBOLT",15; bonus2 bSkillAtk,"MG_FIREBALL",15; bonus2 bSkillAtk,"MG_FIREBOLT",15; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15; bonus2 bSkillAtk,"RG_RAID",15; |