Super Magic Shadow Shield
| Item ID | 24616 | Name | Super Magic Shadow Shield |
|
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
_______________________ Increases Neutral, Magical Damage with Water, Wind, Earth and Fire element by 5%. _______________________ Refine Level +7: Increases Neutral, Magical Damage with Water, Wind, Earth and Fire element by 5%. _______________________ Refine Level +9: Enables the use of Gravitational Field, skill Level based on learned Level of Water Ball. _______________________ When combined with Super Magic Shadow Shield and Super Magic Shadow Shoes: Enables the use of Level 5 Double Casting. For each Refine Level*2 of entire set: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt, Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm by 1%. _______________________ When combined with Super Novice Shadow Weapon: Ignores physical defense of all race, except Players, by 40%. For each Refine Level of entire set: Ignores physical defense of all race, except Players, by additional 1%. _______________________ Type: Shadow Shield _______________________ Requirement: Base Level 99 Novice |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_Super_Magic_Shield | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Shield | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 99 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHP,.@r*10;
.@val = 5;
if (.@r>=7) {
.@val += 5;
}
if (.@r>=9) {
skill "HW_GRAVITATION",getskilllv("WZ_WATERBALL");
}
bonus2 bMagicAtkEle,Ele_Neutral,.@val;
bonus2 bMagicAtkEle,Ele_Fire,.@val;
bonus2 bMagicAtkEle,Ele_Earth,.@val;
bonus2 bMagicAtkEle,Ele_Water,.@val;
bonus2 bMagicAtkEle,Ele_Wind,.@val;
|
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |
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|
.@sum = getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_ARMOR); bonus2 bSkillAtk,"MG_FIREBOLT",.@sum*2; bonus2 bSkillAtk,"MG_COLDBOLT",.@sum*2; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",.@sum*2; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",.@sum*2; bonus2 bSkillAtk,"WZ_STORMGUST",.@sum*2; bonus2 bSkillAtk,"WZ_VERMILION",.@sum*2; bonus2 bSkillAtk,"WZ_METEOR",.@sum*2; skill "PF_DOUBLECASTING",5; |