Gemstone Shadow Earring II
| Item ID | 24322 | Name | Gemstone Shadow Earring II |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.
_______________________ MATK +5 _______________________ Decreases SP Consumption by 2%. _______________________ Refine Level +7: Decreases SP Consumption by additional 1%. _______________________ When equipped with Gemstone Shadow Weapon, Gemstone Shadow Armor, Gemstone Shadow Shield, Gemstone Shadow Shoes and Gemstone Shadow Pendant: All Basic Stats +1 _______________________ Total Refine Level of entire set at least +45: Removes Gemstone requirement from certain skills. Increases SP Consumption by 100%. _______________________ For each Refine Level of entire set: Decreases SP Consumption by additional 1%. _______________________ Type: Shadow Earring _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S2_Gemstone_Earring | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Accessory Right (Earring) | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 1 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHP,.@r*10;
if (.@r >= 7) {
.@val = 3;
}
else {
.@val = 2;
}
bonus bMatk,5;
bonus bUseSPrate,-.@val;
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| Set | Script | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_SHOES)+getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
bonus bAllStats,1;
if (.@r >= 45) {
bonus bNoGemStone;
bonus bUseSPrate,(100-.@r);
}
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bonus bAllStats,1;
.@r = getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_WEAPON) + getequiprefinerycnt(EQI_SHADOW_SHIELD);
if (.@r >= 25) {
bonus bNoGemStone;
bonus bUseSPrate,70-.@r;
}
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