Minstrel Shadow Shield

Item ID 24312 Name Minstrel Shadow Shield
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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MaxSP +3%
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For each Refine Level:
MDEF +1 multiplied by every 5 skill levels of Minstrel's exclusive skills:
Echo Song, Harmonize and Windmill Rush
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When equipped with Minstrel Shadow Weapon:
MaxHP +2%
MaxSP +2%
For each 2 Level of Lesson:
Increases Ranged Physical Damage by 1%.
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When equipped with 2 types of Archer Shadow, Bard Shadow and Minstrel Shadow Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of Normal class by 50%.
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Type: Shadow Shield
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Requirement:
Base Level 99
Minstrel
Weapon Level 0 Identifier S_Minstrel_Shield
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Shield
Defense 0 Equippable Jobs Bard / Dancer
Range 0 Equip Gender Male
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 99
NPC Buy 10 Max Equip Level None
NPC Sell 5 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMaxSPrate,3;
bonus bMdef,.@r*(getskilllv("MI_HARMONIZE")+getskilllv("MI_RUSH_WINDMILL")+getskilllv("MI_ECHOSONG"))/5;

Set Script
Archer Shadow Pendant
Archer Shadow Earring
Bard Shadow Shoes
Bard Shadow Armor
Maestro Shadow Weapon
Minstrel Shadow Shield
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Maestro Shadow Weapon
Minstrel Shadow Shield
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
bonus bLongAtkRate,getskilllv("WM_LESSON")/2;
Arrow Vulcan Shadow Weapon
Minstrel Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;
Vibrating Shadow Weapon
Minstrel Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;