Sorcerer Shadow Shield

Item ID 24310 Name Sorcerer Shadow Shield
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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Decreases Earth Grave skill cooldown by 1 second.
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For each Refine Level:
Decreases Earth Grave skill cooldown by additional 0.3 seconds.
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When equipped with Sorcerer Shadow Weapon:
Increases damage of Earth Grave and Diamond Dust by 20%.
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When equipped with 2 types of Mage Shadow, Sage Shadow and Sorcerer Shadow Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of Normal class by 50%.
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Type: Shadow Shield
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Requirement:
Base Level 99
Sorcerer
Weapon Level 0 Identifier S_Sorcerer_Shield
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Shield
Defense 0 Equippable Jobs Sage
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 99
NPC Buy 10 Max Equip Level None
NPC Sell 5 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1*((300*.@r)+1000);

Set Script
Magician Shadow Pendant
Magician Shadow Earring
Sage Shadow Shoes
Sage Shadow Armor
Sorcerer Shadow Weapon
Sorcerer Shadow Shield
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Sorcerer Shadow Weapon
Sorcerer Shadow Shield
bonus2 bSkillAtk,"SO_EARTHGRAVE",20;
bonus2 bSkillAtk,"SO_DIAMONDDUST",20;
Grave Shadow Weapon
Sorcerer Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;
Varetyr Shadow Weapon
Sorcerer Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;