Archbishop Shadow Shield

Item ID 24305 Name Archbishop Shadow Shield
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
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Increases damage of Adoramus by 20%.
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For each Refine Level:
Increases damage of Adoramus by additional 5%.
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When equipped with Archbishop Shadow Weapon:
Increases damage of Duple Light by 20%.
Decreases Adoramus skill cooldown by 1 second.
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When equipped with 2 types of Acolyte Shadow, Priest Shadow and Archbishop Shadow Equipment:
All Basic Stats +10
MaxHP +5%
MaxSP +5%
Ignores physical and magical defense of Normal class by 50%.
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Type: Shadow Shield
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Requirement:
Base Level 99
Archbishop
Weapon Level 0 Identifier S_Archbishop_Shield
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Shield
Defense 0 Equippable Jobs Priest
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 99
NPC Buy 10 Max Equip Level None
NPC Sell 5 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5;

Set Script
Acolyte Shadow Pendant
Acolyte Shadow Earring
Priest Shadow Shoes
Priest Shadow Armor
Arch Bishop Shadow Weapon
Archbishop Shadow Shield
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Arch Bishop Shadow Weapon
Archbishop Shadow Shield
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",20;
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",20;
bonus2 bSkillCooldown,"AB_ADORAMUS",-1000;
Adora Shadow Weapon
Archbishop Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;
Magnus Shadow Weapon
Archbishop Shadow Shield
.@sum = getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_SHIELD);
bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum;