Ranger Shadow Weapon

Item ID 24298 Name Ranger Shadow Weapon
A pair of gloves that can draw the wearer's potential ability.
_______________________
Increases damage of Cluster Bomb by 20%.
_______________________
For each Refine Level:
Increases damage of Cluster Bomb by additional 5%.
_______________________
Type: Shadow Weapon
_______________________
Requirement:
Base Level 99
Ranger
Weapon Level 0 Identifier S_Ranger_Weapon
Attack 0 Type Shadow Equipment
MATK 0 Equip Locations Shadow Weapon
Defense 0 Equippable Jobs Hunter
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 99
NPC Buy 10 Max Equip Level None
NPC Sell 5 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
bonus2 bSkillAtk,"RA_CLUSTERBOMB",20+.@r*5;

Set Script
Archer Shadow Pendant
Archer Shadow Earring
Hunter Shadow Shoes
Hunter Shadow Armor
Ranger Shadow Weapon
Ranger Shadow Shield
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Ranger Shadow Weapon
Ranger Shadow Shield
bonus2 bSkillAtk,"RA_CLUSTERBOMB",20;
bonus2 bSkillAtk,"RA_AIMEDBOLT",20;
Cluster Shadow Armor
Ranger Shadow Weapon
.@r = getequiprefinerycnt(EQI_SHADOW_SHIELD) + getequiprefinerycnt(EQI_SHADOW_WEAPON);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@r;
Arrow Shadow Shield
Ranger Shadow Weapon
.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@r;
Cluster Shadow Shield
Ranger Shadow Weapon
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON);
bonus2 bIgnoreDefRaceRate,RC_All,40+.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40-.@sum;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40-.@sum;