Super Novice Shadow Weapon
| Item ID | 24282 | Name | Super Novice Shadow Weapon |
|
A pair of gloves that can draw the wearer's potential ability.
_______________________ MaxHP +1000 MaxSP +200 _______________________ For each Level of One-Handed Sword Mastery: Ignores physical defense of Normal class by 3%. _______________________ For each Level of Increases SP Recovery: Ignores magical defense of enemies of Normal class by 3%. _______________________ For each Refine Level: Piercing physical and magical defense of Normal class by additional 3%. _______________________ Refine Level +7: MaxHP +5% MaxSP +5% _______________________ Refine Level +9: MaxHP +5% MaxSP +5% Increases SP Recovery Rate by 100%. _______________________ Type: Shadow Weapon _______________________ Requirement: Novice |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_SuperNovice_Weapon | ||
| Attack | 0 | Type | Shadow Equipment | ||
| MATK | 0 | Equip Locations | Shadow Weapon | ||
| Defense | 0 | Equippable Jobs | Novice, Super novice | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 1 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
bonus bMaxHP,1000;
bonus bMaxSP,200;
bonus2 bIgnoreDefClassRate,Class_Normal,3*(getskilllv("SM_SWORD")+.@r);
bonus2 bIgnoreMDefClassRate,Class_Normal,3*(getskilllv("MG_SRECOVERY")+.@r);
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
}
if (.@r>=9) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus bSPrecovRate,100;
}
|
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| Set | Script | ||||
|---|---|---|---|---|---|
|
bonus bMaxHPrate,2; bonus bMaxSPrate,2; bonus bAllStats,3; bonus bUseSPrate,-10; |
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|
.@sum = getequiprefinerycnt(EQI_SHADOW_SHIELD)+getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus2 bIgnoreMdefRaceRate,RC_All,40+.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40-.@sum; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40-.@sum; |