Hollow Shoes
| Item ID | 22212 | Name | Hollow Shoes |
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Shoes that give off a somewhat hollow vibe.
It is said that the original owner was a high-ranking being. _______________________ MDEF +5 _______________________ For each Refine Level: MATK +5 Decreases After Skill Delay by 1%. Increases Magical Damage against monsters of Water, Shadow, Ghost and Undead element by 2%. _______________________ When equipped with Beelzebub Card: Enables the use of Level 10 Magnus Exorcismus. Increases Magical Damage against monsters of Undead and Demon race by 30%. Increases Magical Damage against monsters of Shadow and Undead element by 30%. Base Level is 99 or less: For each Refine Level: MATK +5 Decreases Variable Casting Time by 2%. Base Level at least 100: For each Refine Level: MATK +15 Decreases Variable Casting Time by 7%. _______________________ When equipped with Sealed Beelzebub Card: Increases Magical Damage against monsters of Undead and Demon race by 10%. Increases Magical Damage against monsters of Shadow and Undead element by 10%. Base Level is 99 or less: For each Refine Level: MATK +2 Decreases Variable Casting Time by 1%. Base Level at least 100: For each Refine Level: MATK +5 Decreases Variable Casting Time by 2%. _______________________ When equipped with Beelzebub Card and Sealed Beelzebub Card: The set effect of Hollow Shoes and Sealed Beelzebub Card will not be activated. _______________________ Type: Shoes Defense: 15 Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 99 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Hollow_Shoes | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 15 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 99 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bMatk,5*.@r; bonus bDelayrate,-.@r; bonus2 bMagicAddEle,Ele_Water,2*.@r; bonus2 bMagicAddEle,Ele_Dark,2*.@r; bonus2 bMagicAddEle,Ele_Ghost,2*.@r; bonus2 bMagicAddEle,Ele_Undead,2*.@r; |
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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.@eq = getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddRace,RC_Demon,10;
bonus2 bMagicAddRace,RC_Undead,10;
bonus2 bMagicAddEle,Ele_Dark,10;
bonus2 bMagicAddEle,Ele_Undead,10;
if (BaseLevel <= 99) {
bonus bMatk,2*.@eq;
bonus bVariableCastrate,-.@eq;
} else {
bonus bMatk,5*.@eq;
bonus bVariableCastrate,-(2*.@eq);
}
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.@eq = getequiprefinerycnt(EQI_SHOES);
skill "PR_MAGNUS",10;
bonus2 bMagicAddRace,RC_Demon,30;
bonus2 bMagicAddRace,RC_Undead,30;
bonus2 bMagicAddEle,Ele_Dark,30;
bonus2 bMagicAddEle,Ele_Undead,30;
if (BaseLevel <= 99) {
bonus bMatk,5*.@eq;
bonus bVariableCastrate,-(2*.@eq);
} else {
bonus bMatk,15*.@eq;
bonus bVariableCastrate,-(7*.@eq);
}
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.@eq = getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddRace,RC_Demon,-10;
bonus2 bMagicAddRace,RC_Undead,-10;
bonus2 bMagicAddEle,Ele_Dark,-10;
bonus2 bMagicAddEle,Ele_Undead,-10;
if (BaseLevel <= 99) {
bonus bMatk,-2*.@eq;
bonus bVariableCastrate,.@eq;
} else {
bonus bMatk,-5*.@eq;
bonus bVariableCastrate,2*.@eq;
}
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