Clergy's Boots
| Item ID | 22209 | Name | Clergy's Boots |
|
Boots worn by the priests who worshiped
Odin, which makes your movements lighter. _______________________ MaxHP +5% DEF +30 Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ For each 2 Refine Levels: Increases Physical Damage against enemies of Angel and Demon race by 1%. _______________________ For each 3 Refine Levels: Decreases damage taken from Angel and Demon race by 1%. _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by additional 10%). _______________________ Type: Shoes Defense: 35 Weight: 40 Armor Level: 1 _______________________ Requirement: Base Level 170 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Cassock_Boots | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 35 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 40 | Min Equip Level | 170 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHPrate,5;
bonus bDef,30;
bonus bAspdRate,10;
bonus2 bAddRace,RC_Angel,(.@r/2);
bonus2 bAddRace,RC_Demon,(.@r/2);
bonus2 bSubRace,RC_Angel,(.@r/3);
bonus2 bSubRace,RC_Demon,(.@r/3);
if (.@r>=7) {
bonus bAspdRate,10;
}
|
||||
| Set | Script | ||||||||
|---|---|---|---|---|---|---|---|---|---|
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bStr,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
bonus bAtkRate,10;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bAgi,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
bonus bLongAtkRate,10;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,20;
bonus bDef,50;
bonus bVit,8;
bonus2 bSubRace,RC_Angel,20;
bonus2 bSubRace,RC_Demon,20;
if (.@sum >= 27) {
bonus bMatkRate,4;
bonus bAtkRate,4;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bDex,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
bonus bMatkRate,7;
bonus bAtkRate,7;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bInt,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
bonus bMatkRate,10;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bLuk,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
bonus bAtkRate,10;
bonus bDelayrate,-20;
bonus bFixedCastrate,-20;
}
|
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus bDelayrate,-5; |
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus bDelayrate,-5; |
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus bDelayrate,-5; |
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus2 bMagicAddRace,RC_Demon,20; bonus bDelayrate,-5; |
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; bonus2 bMagicAddRace,RC_Demon,20; bonus bDelayrate,-5; |
||||||||
|
bonus bFixedCast,-200; bonus2 bSubRace,RC_Angel,10; bonus2 bSubRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Angel,20; bonus2 bMagicAddRace,RC_Demon,20; bonus bDelayrate,-5; |