Special Doram Shoes
| Item ID | 22187 | Name | Special Doram Shoes |
|
Luxury exclusive shoes designed to fit the small feet of the Doram.
_______________________ MDEF +5 _______________________ MaxHP +20%, MaxSP +20% _______________________ Decreases damage taken from Players by 5%. _______________________ Decreases Variable Casting Time of Lope by 50%. _______________________ For each Refine Level: ATK +15, MATK +15 _______________________ Refine Level +7: Increases Attack Speed (decreases After Attack Delay by 10%). _______________________ Refine Level +8: Decreases Variable Casting Time by 15%. _______________________ Refine Level +9: Perfect Dodge +5 Decreases Variable Casting Time of Lope by additional 50%. _______________________ When equipped with Exlusive Doram Cape: Increases movement speed. Recovers 1500 HP and 15 SP every 5 seconds. _______________________ This item can only be sold to NPCs and moved to storage. _______________________ Type: Shoes Defense: 35 Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 100 Summoner (Doram) |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Doram_Ele_Shoes_J | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 35 | Equippable Jobs | Summoner | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 10 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bVariableCastrate,"SU_LOPE",-50;
bonus bBaseAtk,15*.@r;
bonus bMatk,15*.@r;
if (.@r>=7)
bonus bAspdRate,10;
if (.@r>=8)
bonus bVariableCastrate,-15;
if (.@r>=9) {
bonus bFlee2,5;
bonus2 bVariableCastrate,"SU_LOPE",-50;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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bonus2 bHPRegenRate,1500,5000; bonus2 bSPRegenRate,15,5000; bonus bSpeedRate,25; |
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.@r = getequiprefinerycnt(EQI_SHOES);
if (BaseJob == Job_Summoner) {
bonus bAtkRate,3*.@r;
bonus bMatkRate,3*.@r;
}
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