Scaraba High Heels
| Item ID | 22174 | Name | Scaraba High Heels |
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Glittering high heels prepared by investing a huge amount of money for the queen of a country who loves Queen Scaraba.
_______________________ MDEF +5 _______________________ MaxHP +2%, MaxSP +2% _______________________ Refine Level +5: MaxHP +4%, MaxSP +4% _______________________ Refine Level +7: MaxHP +4%, MaxSP +4% _______________________ When equipped with Elven Bow: Refine Level of Scaraba High Heels is +7 or higher: Decreases Severe Rainstorm skill cooldown by 2 seconds. Refine Level of Elven Bow is +8 or higher: Increases Physical Damage against enemies of Boss class by 20%. Increases damage of Severe Rainstorm by 8%. Refine Level of Elven Bow is +10 or higher: Increases Physical Damage against enemies of Boss class by additional 30%. Increases damage of Severe Rainstorm by additional 12%. _______________________ When equipped with Carga Mace: Skill casting cannot be interrupted. Refine Level of Carga Mace is +7 or higher: MaxSP +400 Increases Physical Damage against enemies of Boss class by 20%. Refine Level of Carga Mace is +9 or higher: MaxSP +600 Increases Physical Damage against enemies of Boss class by additional 30%. _______________________ When equipped with Durga: Ignores physical defense of Boss class by 100%. Refine Level of Durga is +7 or higher: Increases Physical Damage against enemies of Boss class by 20%. Increases damage of Rolling Cutter by 8%. Refine Level of Durga is +9 or higher: Increases Physical Damage against enemies of Boss class by additional 30%. Increases damage of Rolling Cutter by additional 12%. _______________________ When equipped with Lapine Staff: Refine Level of Scaraba High Heels is +7 or higher: Decreases Variable Casting Time by 20%. Refine Level of Lapine Staff is +8 or higher: Increases Magical Damage against monsters of Boss class by 30%. Ignores magical defense of enemies of all race by 20%. Refine Level of Lapine Staff is +10 or higher: Increases Magical Damage against monsters of Boss class by additional 40%. Ignores magical defense of enemies of all race by additional 30%. _______________________ When equipped with Elven Bow and Raging Muffler: Refine Level of Scaraba High Heels is +7 or higher: When Level 5 Gloomy Shyness is learned: Increases Severe Rainstorm skill cooldown by 2 seconds. _______________________ Type: Shoes Defense: 12 Weight: 70 Armor Level: 1 _______________________ Requirement: Base Level 85 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Scaraba_High_Heels | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 70 | Min Equip Level | 85 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMaxHPrate,2;
bonus bMaxSPrate,2;
if (.@r>=5) {
bonus bMaxHPrate,4;
bonus bMaxSPrate,4;
}
if (.@r>=7) {
bonus bMaxHPrate,4;
bonus bMaxSPrate,4;
}
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| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;
}
if (.@eq >= 7 && .@weapon >= 8) {
bonus2 bAddClass,Class_Boss,20;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",8;
}
if (.@eq >= 7 && .@weapon >= 10) {
bonus2 bAddClass,Class_Boss,30;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",12;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bNoCastCancel;
if (.@r >= 7) {
bonus bMaxSP,400;
bonus2 bAddClass,Class_Boss,20;
}
if (.@r >= 9) {
bonus bMaxSP,600;
bonus2 bAddClass,Class_Boss,30;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bIgnoreDefClassRate,Class_Boss,100;
if (.@r >= 7) {
bonus2 bAddClass,Class_Boss,20;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",8;
}
if (.@r >= 9) {
bonus2 bAddClass,Class_Boss,30;
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",12;
}
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7) {
bonus bVariableCastrate,-20;
}
if (.@eq >= 7 && .@weapon >= 8) {
bonus2 bMagicAddClass,Class_Boss,30;
bonus2 bIgnoreMdefRaceRate,RC_All,20;
}
if (.@eq >= 7 && .@weapon >= 10) {
bonus2 bMagicAddClass,Class_Boss,40;
bonus2 bIgnoreMdefRaceRate,RC_All,30;
}
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7) {
bonus bVariableCastrate,-20;
}
if (.@eq >= 7 && .@weapon >= 8) {
bonus2 bMagicAddClass,Class_Boss,30;
bonus2 bIgnoreMdefRaceRate,RC_All,20;
}
if (.@eq >= 7 && .@weapon >= 10) {
bonus2 bMagicAddClass,Class_Boss,40;
bonus2 bIgnoreMdefRaceRate,RC_All,30;
}
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.@r = getequiprefinerycnt(EQI_SHOES);
if (.@r >= 7) {
if (getskilllv("WM_GLOOMYDAY") == 5) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
}
}
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.@r = getequiprefinerycnt(EQI_SHOES);
if (.@r >= 7) {
if (getskilllv("WM_GLOOMYDAY") == 5) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
}
}
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if (getskilllv("WM_GLOOMYDAY") == 5) {
bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
}
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