Hero's Shoes
| Item ID | 22129 | Name | Hero's Shoes |
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Boots that created for people who fought Devil Morocc.
It will be possible to maximize the power of the master. _______________________ MaxHP +3%, MaxSP +3% _______________________ Decreases damage taken from Demi-Human race by 3%. _______________________ When equipped with Veteran Hammer: For each Level of Duple Light: Increases Attack Speed (decreases After Attack Delay by 1%). For each Level of Mace Mastery: Ignores physical defense of Undead, Demon and Demi-Human race by 10%. Increases critical chance against Undead, Demon and Demi-Human race by 5. _______________________ When equipped with Veteran Sword: For each Level of Enchant Blade and Aura Blade: Increases damage of Bash and Bowling Bash by 10%. _______________________ When equipped with Veteran Axe: ATK +10 for each mastered Forging skill. (Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear) For each Level of Fire Earth Research: Decreases Axe Tornado skill cooldown by 0.2 seconds. _______________________ When equipped with Ring of Brave and Veteran Hammer: Increases critical chance against Undead, Demon and Demi-Human race by additional 50. Random chance to auto-cast Holy Cross, skill level based on the level of Duple Light, on the enemy when recieving physical or magical damage. Random chance to auto-cast Level 3 Hell Judgement around yourself and transform the user in Fallen Bishop Hibram for 5 seconds when recieving physical damage. Refine Level of Veteran Hammer is +7 or higher: ATK +5%, MATK +5% Increases damage of Holy Cross by 50%. Refine Level of Veteran Hammer is +9 or higher: ATK +15%, MATK +15% Increases damage of Holy Cross by additional 100%. _______________________ When equipped with Ring of Brave and Veteran Sword: Decreases SP Consumption of Bash by 5. Decreases SP Consumption of Bowling Bash by 10. Refine Level of Veteran Sword is +7 or higher: Increases damage of Bash and Bowling Bash by additional 100%. Refine Level of Veteran Sword is +9 or higher: Increases damage of Bash and Bowling Bash by additional 200%. _______________________ When equipped with Ring of Brave and Veteran Axe: Decreases Axe Tornado skill cooldown by additional 0.5 seconds. Random chance to drop Mastela Fruit when defeating monsters. Refine Level of Veteran Axe is +7 or higher: Increases damage of Axe Tornado by 20%. Refine Level of Veteran Axe is +9 or higher: Increases damage of Axe Tornado by additional 40%. _______________________ Type: Shoes Defense: 12 Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 85 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | ShoesOfHero | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 12 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 85 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_DemiHuman,3; |
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| Set | Script | ||||||
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bonus2 bSkillAtk,"SM_BASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("LK_AURABLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("LK_AURABLADE");
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bonus2 bSkillAtk,"SM_BASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"SM_BASH",10*getskilllv("LK_AURABLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("RK_ENCHANTBLADE");
bonus2 bSkillAtk,"KN_BOWLINGBASH",10*getskilllv("LK_AURABLADE");
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillUseSP,"SM_BASH",5;
bonus2 bSkillUseSP,"KN_BOWLINGBASH",10;
if (.@r >= 7) {
bonus2 bSkillAtk,"SM_BASH",100;
bonus2 bSkillAtk,"KN_BOWLINGBASH",100;
}
if (.@r >= 9) {
bonus2 bSkillAtk,"SM_BASH",200;
bonus2 bSkillAtk,"KN_BOWLINGBASH",200;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillUseSP,"SM_BASH",5;
bonus2 bSkillUseSP,"KN_BOWLINGBASH",10;
if (.@r >= 7) {
bonus2 bSkillAtk,"SM_BASH",100;
bonus2 bSkillAtk,"KN_BOWLINGBASH",100;
}
if (.@r >= 9) {
bonus2 bSkillAtk,"SM_BASH",200;
bonus2 bSkillAtk,"KN_BOWLINGBASH",200;
}
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bonus bAspdRate,getskilllv("AB_DUPLELIGHT");
bonus2 bIgnoreDefRaceRate,RC_Undead,10*getskilllv("PR_MACEMASTERY");
bonus2 bIgnoreDefRaceRate,RC_Demon,10*getskilllv("PR_MACEMASTERY");
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_Undead,5*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_Demon,5*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_DemiHuman,5*getskilllv("PR_MACEMASTERY");
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bonus bAspdRate,getskilllv("AB_DUPLELIGHT");
bonus2 bIgnoreDefRaceRate,RC_Undead,10*getskilllv("PR_MACEMASTERY");
bonus2 bIgnoreDefRaceRate,RC_Demon,10*getskilllv("PR_MACEMASTERY");
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_Undead,5*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_Demon,5*getskilllv("PR_MACEMASTERY");
bonus2 bCriticalAddRace,RC_DemiHuman,5*getskilllv("PR_MACEMASTERY");
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bCriticalAddRace,RC_Undead,50;
bonus2 bCriticalAddRace,RC_Demon,50;
bonus2 bCriticalAddRace,RC_DemiHuman,50;
bonus5 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),20,BF_WEAPON|BF_MAGIC,1;
bonus5 bAutoSpell,"AB_DUPLELIGHT",getskilllv("AB_DUPLELIGHT"),20,BF_WEAPON|BF_MAGIC,1;
autobonus2 "{ bonus3 bAutoSpellWhenHit,\"NPC_HELLJUDGEMENT\",3,1000; }",20,5000,BF_WEAPON,"{ active_transform 1871,5000; }";
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSkillAtk,"CR_HOLYCROSS",50;
}
if (.@r >= 9) {
bonus bAtkRate,15;
bonus bMatkRate,15;
bonus2 bSkillAtk,"CR_HOLYCROSS",100;
}
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.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bCriticalAddRace,RC_Undead,50;
bonus2 bCriticalAddRace,RC_Demon,50;
bonus2 bCriticalAddRace,RC_DemiHuman,50;
bonus5 bAutoSpell,"CR_HOLYCROSS",getskilllv("CR_HOLYCROSS"),20,BF_WEAPON|BF_MAGIC,1;
bonus5 bAutoSpell,"AB_DUPLELIGHT",getskilllv("AB_DUPLELIGHT"),20,BF_WEAPON|BF_MAGIC,1;
autobonus2 "{ bonus3 bAutoSpellWhenHit,\"NPC_HELLJUDGEMENT\",3,1000; }",20,5000,BF_WEAPON,"{ active_transform 1871,5000; }";
if (.@r >= 7) {
bonus bAtkRate,5;
bonus bMatkRate,5;
bonus2 bSkillAtk,"CR_HOLYCROSS",50;
}
if (.@r >= 9) {
bonus bAtkRate,15;
bonus bMatkRate,15;
bonus2 bSkillAtk,"CR_HOLYCROSS",100;
}
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if (getskilllv("BS_DAGGER") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_SWORD") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_TWOHANDSWORD") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_KNUCKLE") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_SPEAR") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_AXE") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_MACE") == 3)
bonus bBaseAtk,10;
bonus2 bSkillCooldown,"NC_AXETORNADO",-200*getskilllv("NC_RESEARCHFE");
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if (getskilllv("BS_DAGGER") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_SWORD") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_TWOHANDSWORD") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_KNUCKLE") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_SPEAR") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_AXE") == 3)
bonus bBaseAtk,10;
if (getskilllv("BS_MACE") == 3)
bonus bBaseAtk,10;
bonus2 bSkillCooldown,"NC_AXETORNADO",-200*getskilllv("NC_RESEARCHFE");
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10; if (.@r >= 7) bonus2 bSkillAtk,"NC_AXETORNADO",20; if (.@r >= 9) bonus2 bSkillAtk,"NC_AXETORNADO",40; |
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.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"NC_AXETORNADO",-500; bonus2 bAddMonsterDropItem,522,10; if (.@r >= 7) bonus2 bSkillAtk,"NC_AXETORNADO",20; if (.@r >= 9) bonus2 bSkillAtk,"NC_AXETORNADO",40; |