Shackles
| Item ID | 22105 | Name | Shackles |
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It was worn on the ankle so that prisoners and slaves could not escape.
It is difficult to move because both ankles have chains and heavy weights. _______________________ When equipped with Bloody Iron Ball: ATK +50 Decreases damage taken from Zombie Prisoner and Skel Prisoner by 20%. _______________________ When equipped with Prison Uniform: ATK +5 For each Refine Level of Shackles: ATK +1 _______________________ When equipped with Thief Handcuffs: For each Refine Level of Shackles: ATK +1 _______________________ Type: Shoes Defense: 18 Weight: 300 Armor Level: 1 _______________________ Requirement: None |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Cuffs_ | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 18 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 300 | Min Equip Level | None | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None |
| Set | Script | ||||
|---|---|---|---|---|---|
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bonus bBaseAtk,50; bonus2 bAddDefMonster,1196,20; bonus2 bAddDefMonster,1197,20; |
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bonus bBaseAtk,50; bonus2 bAddDefMonster,1196,20; bonus2 bAddDefMonster,1197,20; |
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.@r = getequiprefinerycnt(EQI_SHOES); bonus bBaseAtk,5+.@r; |
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bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); |