Pororoca Shoes
| Item ID | 22104 | Name | Pororoca Shoes |
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A legend says that this shoes's power can manipulate ocean.
_______________________ MaxHP +3% MaxSP +3% MDEF +15 _______________________ MATK +2% _______________________ Increases Magical Damage with Water element by 2%. _______________________ Enables the use of Level 5 Deluge. _______________________ Refine Level +5: MaxHP +7% MaxSP +7% MATK +3% Increases Magical Damage with Water element by 3%. _______________________ Refine Level +7: MaxHP +10% MaxSP +10% MATK +5% Increases Magical Damage with Water element by 5%. _______________________ When equipped with La'cryma Stick: For each Level of Water Ball: Increases damage of Water Ball by 30%. For each Level of Frost Nova: Ignores magical defense of enemies by 5%. For each Refine Level of La'cryma Stick: Increases damage of Water Ball by 20%. Increases Magical Damage with Water element by 4%. _______________________ Type: Shoes Defense: 15 Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 100 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Pororoca_Shoes | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Footgear | ||
| Defense | 15 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 100 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus bMdef,15;
bonus bMatkRate,2;
bonus2 bMagicAtkEle,Ele_Water,2;
skill "SA_DELUGE",5;
if (getrefine()>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bMatkRate,3;
bonus2 bMagicAtkEle,Ele_Water,3;
}
if (getrefine()>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bMatkRate,5;
bonus2 bMagicAtkEle,Ele_Water,5;
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_HAND_R);
.@b = getskilllv("WZ_FROSTNOVA");
.@c = getskilllv("WZ_WATERBALL");
bonus2 bMagicAtkEle,Ele_Water,4*.@r;
bonus2 bIgnoreMdefClassRate,Class_Normal,5*.@b;
bonus2 bIgnoreMdefClassRate,Class_Boss,5*.@b;
bonus2 bSkillAtk,"WZ_WATERBALL",(30*.@c)+(20*.@r);
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