Guardian Booster

Item ID 22074 Name Guardian Booster
Leg parts made to strengthen the defense ability and maximize the performance as a guardian unit.
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HIT +10
Increases Attack Speed (decreases After Attack Delay by 5%).
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For each Refine Level equal or above +8:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
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When equipped with Guardian Engine, Guardian Boots and Guardian Barrel:
Decreases Variable Casting Time of Vulcan Arm and Boost Knuckle by 100%.
Prevents Frozen status.

Refine Level of Guardian Unit, Guardian Engine and Guardian Booster is +7 or higher:
Decreases damage taken from Holy elemental attacks by 10%.
Increases damage of Vulcan Arm and Boost Knuckle by additional 50%.
When Pile Bunker is used:
Auto-casts Level 5 Dispell on the enemy.
Increases Pile Punker skill cooldown by 3 seconds.
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When equipped with Guardian Processor:
Decreases damage taken from Demi-Human enemies by additional 3%.

Refine Level of Guardian Boots is +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
Decreases damage taken from Demi-Human enemies by additional 1%.

Refine Level of Guardian Boots is +9:
Increases Attack Speed (decreases After Attack Delay by additional 5%).
Decreases damage taken from Demi-Human enemies by additional 1%.
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Type: Shoes
Defense: 23
Weight: 100
Armor Level: 1
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Requirement:
Base Level 100
Mechanic
Weapon Level 0 Identifier Upgrade_Part_Booster_J
Attack 0 Type Armor
MATK 0 Equip Locations Footgear
Defense 23 Equippable Jobs Blacksmith
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 100 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bHit,10;
bonus bAspdRate,5 + (.@r < 8 ? 0 : .@r);

Set Script
Guardian Processor
Guardian Booster
.@r = getequiprefinerycnt(EQI_SHOES);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r>=7) {
   bonus bAspdRate,5;
   bonus2 bSubRace,RC_DemiHuman,1;
   if (.@r>=9) {
       bonus bAspdRate,5;
       bonus2 bSubRace,RC_DemiHuman,1;
   }
}
Guardian Unit
Guardian Engine
Guardian Booster
Guardian Barrel
bonus2 bVariableCastrate,"NC_VULCANARM",-100;
bonus2 bVariableCastrate,"NC_BOOSTKNUCKLE",-100;
bonus2 bResEff,Eff_Freeze,10000;
if (getequiprefinerycnt(EQI_ARMOR) >= 7 && getequiprefinerycnt(EQI_GARMENT) >= 7 && getequiprefinerycnt(EQI_SHOES) >= 7) {
   bonus2 bSubEle,Ele_Holy,10;
   bonus2 bSkillAtk,"NC_VULCANARM",50;
   bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",50;
   bonus4 bAutoSpellOnSkill,"NC_PILEBUNKER","SA_DISPELL",5,1000;
   bonus2 bSkillCooldown,"NC_PILEBUNKER",3000;
}