Magic Sword
| Item ID | 21012 | Name | Magic Sword |
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A sword belong to magic swordman, His magic power poured to this Two-Handed Sword.
_______________________ MATK +150 _______________________ When equipped with Death Word Card: Random chance to auto-cast Level 5 Soul Strike when dealing melee physical attacks. _______________________ When equipped with Pitman Card: Random chance to auto-cast Level 5 Earth Spike when dealing melee physical attacks. _______________________ When equipped with Hill Wind Card: Random chance to auto-cast Level 5 Lightning Bolt when dealing melee physical attacks. _______________________ When equipped with Laurell Weinder Card: Random chance to auto-cast Level 5 Cold Bolt when dealing melee physical attacks. _______________________ When equipped with Red Ferus Card: Random chance to auto-cast Level 5 Fire Bolt when dealing melee physical attacks. _______________________ For each Refine Level of weapon increases the chance of triggering magic. _______________________ Type: Two-Handed Sword Attack: 200 Weight: 220 Weapon Level: 4 _______________________ Requirement: Base Level 110 Rune Knight |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Some_Wizard_MagicSword | ||
| Attack | 200 | Type | Weapon - Two-Handed Sword | ||
| MATK | 150 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Knight | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 220 | Min Equip Level | 110 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None |
| Set | Script | ||||
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bonus5 bAutoSpell,"WZ_EARTHSPIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ |
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bonus5 bAutoSpell,"MG_LIGHTNINGBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ |
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bonus5 bAutoSpell,"MG_COLDBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ |
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bonus5 bAutoSpell,"MG_FIREBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ |
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bonus5 bAutoSpell,"MG_SOULSTRIKE",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1; /* Confirm: Success rate */ |