Temporal Str Manteau

Item ID 20963 Name Temporal Str Manteau
It must have been made a long time ago, but it is a mysterious cloak that has never been worn or worn out.
Has the ability to strengthen your power.
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For each 2 Refine Levels:
ATK +10
ATK +1%
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For each 4 Refine Levels:
Increases Physical Damage against enemies of every size by 5%.
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Refine Level +7:
ATK +7%
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Refine Level +9:
Ignores 20% physical and magic defense of Animal and Demon race monsters.
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Refine Level +11:
Ignores additional 10% physical and magic defense of Animal and Demon race monsters.
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When equipped with Temporal STR Boots or Modified Temporal STR Boots:
ATK +50

Refine Level of Temporal STR Boots or Modified Temporal STR Boots is +10 or higher:
Ignores 20% physical and magic defense of Animal and Demon race monsters.
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Type: Garment
Defense: 38
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
Weapon Level 0 Identifier Temporal_M_Str
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 38 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 40 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus2 bAddSize,Size_All,5*(.@r/4);
if (.@r>=7) {
   bonus bAtkRate,7;
}
if (.@r>=9) {
   bonus2 bIgnoreDefRaceRate,RC_Demon,20;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,20;
   bonus2 bIgnoreDefRaceRate,RC_Brute,20;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,20;
}
if (.@r>=11) {
   bonus2 bIgnoreDefRaceRate,RC_Demon,10;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,10;
   bonus2 bIgnoreDefRaceRate,RC_Brute,10;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,10;
}

Set Script
Temporal Str Manteau
Temporal Str Boots
bonus bBaseAtk,50;
if (getequiprefinerycnt(EQI_SHOES) >= 10) {
   bonus2 bIgnoreDefRaceRate,RC_Demon,30;
   bonus2 bIgnoreDefRaceRate,RC_Brute,30;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,30;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,30;
}
Temporal Str Manteau
Modified Str Boots
bonus bBaseAtk,50;
if (getequiprefinerycnt(EQI_SHOES) >= 10) {
   bonus2 bIgnoreDefRaceRate,RC_Demon,30;
   bonus2 bIgnoreDefRaceRate,RC_Brute,30;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,30;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,30;
}
Young Leaf of World Tree (Str)
Soaring Physical Armor
Temporal Str Manteau
.@sum = getequiprefinerycnt(EQI_HEAD_MID)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT);
bonus bAtkRate,5;
if (.@sum >= 14) {
   bonus bBaseAtk,80;
}
if (.@sum >= 18) {
   bonus bDelayrate,-7;
   bonus bBaseAtk,30;
}
if (.@sum >= 22) {
   bonus bShortAtkRate,10;
}