Clergy's Manteau

Item ID 20947 Name Clergy's Manteau
Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.
_______________________
MaxSP +5%
MDEF +10
Decreases Variable Casting Time by 10%.
_______________________
For each 2 Refine Levels:
Increases Magical Damage against monsters of Angel and Demon race by 1%.
_______________________
For each 3 Refine Levels:
Decreases damage taken from Angel and Demon race by 1%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by additional 10%.
_______________________
Type: Garment
Defense: 40
Weight: 45
Armor Level: 1
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Requirement:
Base Level 170
Weapon Level 0 Identifier Cassock_Manteau
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 40 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 45 Min Equip Level 170
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMaxSPrate,5;
bonus bMdef,10;
bonus bVariableCastrate,-10;
bonus2 bMagicAddRace,RC_Angel,(.@r/2);
bonus2 bMagicAddRace,RC_Demon,(.@r/2);
bonus2 bSubRace,RC_Angel,(.@r/3);
bonus2 bSubRace,RC_Demon,(.@r/3);
if (.@r>=7) {
   bonus bVariableCastrate,-10;
}

Set Script
STR Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bStr,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bAtkRate,10;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
AGI Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bAgi,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bLongAtkRate,10;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
VIT Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,20;
bonus bDef,50;
bonus bVit,8;
bonus2 bSubRace,RC_Angel,20;
bonus2 bSubRace,RC_Demon,20;
if (.@sum >= 27) {
   bonus bMatkRate,4;
   bonus bAtkRate,4;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
DEX Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bDex,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bMatkRate,7;
   bonus bAtkRate,7;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
INT Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bInt,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bMatkRate,10;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
LUK Soutane
Clergy's Manteau
Clergy's Boots
.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bLuk,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bAtkRate,10;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}
Brilliant Light Ruby Ring
STR Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus bDelayrate,-5;
Brilliant Light Zircon Ring
AGI Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus bDelayrate,-5;
Brilliant Light Aquamarine Ring
LUK Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus bDelayrate,-5;
Brilliant Light Amethyst Ring
DEX Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus2 bMagicAddRace,RC_Demon,20;
bonus bDelayrate,-5;
Brilliant Light Emerald Ring
VIT Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus2 bMagicAddRace,RC_Demon,20;
bonus bDelayrate,-5;
Brilliant Light Sapphire Ring
INT Soutane
Clergy's Manteau
Clergy's Boots
bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Demon,20;
bonus bDelayrate,-5;