Bouncer's Scarf

Item ID 20900 Name Bouncer's Scarf
A scarf used by a ninja hired by the mine owner as a bouncer.
_______________________
MDEF +10
_______________________
FLEE +10
_______________________
When Level 1 Release Ninja Spell is learned:
Increases damage of Release Ninja Spell by 40%.
_______________________
When Level 5 Throw Huuma Shuriken is learned:
Increases damage of Throw Huuma Shuriken by 50%.
_______________________
When Level 5 Swirling Petal is learned:
Increases damage of Swirling Petal by 30%.
_______________________
Refine Level +7:
FLEE +20

For each Base Level:
Increases damage of Throw Huuma Shuriken by additional 1%.

For each 2 Base Level:
Increases damage of Release Ninja Spell by additional 1%.

For each 3 Base Level:
Increases damage of Swirling Petal by additional 1%.
_______________________
Refine Level +9:
FLEE +20
MaxSP +5%
_______________________
When equipped by Kagerou/Oboro:
MaxHP +15%
Decreases damage taken from ranged physical attacks by 20%.

Refine Level +7:
MaxHP +5%
Decreases damage taken from ranged physical attacks by additional 15%.
_______________________
When equipped by Kagerou/Oboro:
When equipped with Rectangular Large Sleeve:
Increases damage taken from ranged physical attacks by 35%.

When equipped with Horn Card:
Increases damage taken from ranged physical attacks by 35%.
_______________________
Type: Garment

Defense: 18
Weight: 30
Armor Level: 1
_______________________
Requirement:
Base Level 130
Weapon Level 0 Identifier Golden_Scarf_J
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 18 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 30 Min Equip Level 130
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r= getrefine();
bonus bMdef,10;
bonus bFlee,10;
if (getskilllv("KO_KAIHOU") >= 1)
   bonus2 bSkillAtk,"KO_KAIHOU",40;
if (getskilllv("NJ_HUUMA") >= 5)
   bonus2 bSkillAtk,"NJ_HUUMA",50;
if (getskilllv("KO_HUUMARANKA") >= 5)
   bonus2 bSkillAtk,"KO_HUUMARANKA",30;
if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) {
   bonus bMaxHPrate,15;
   bonus bLongAtkDef,20;
}
if (.@r>=7) {
   bonus bFlee,20;
   bonus2 bSkillAtk,"NJ_HUUMA",BaseLevel;
   bonus2 bSkillAtk,"KO_KAIHOU",3*(BaseLevel/2);
   bonus2 bSkillAtk,"KO_HUUMARANKA",BaseLevel/3;
   if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro)) {
       bonus bMaxHPrate,5;
       bonus bLongAtkDef,15;
   }
}
if (.@r>=9) {
   bonus bFlee,20;
   bonus bMaxSPrate,5;
}

Set Script
Bouncer's Scarf
Imuke Upper Shield
if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro))
   bonus bLongAtkDef,-35;
Bouncer's Scarf
Horn Card
if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro))
   bonus bLongAtkDef,-35;
Bouncer's Scarf
Q-Range
if (eaclass()&EAJL_THIRD && (BaseJob == Job_Kagerou || BaseJob == Job_Oboro))
   bonus bLongAtkDef,-35;