Witch's Cloak
| Item ID | 20852 | Name | Witch's Cloak |
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A cloak worn by Zilant, who was called a rare witch.
Multiple woven techniques protect the surgeon from fire and wind. _______________________ For each Refine Level: Decreases damage taken from Fire and Wind elemental attacks by 5%. _______________________ Refine Level +7: MATK +5% Decreases Variable Casting Time by 5%. _______________________ Refine Level +9: MATK +5% Decreases Variable Casting Time by additional 5%. _______________________ Refine Level +10: Enables unlimited effect of Endure. _______________________ When equipped with Witch's Thunder Flame Wand: MATK +5% Decreases damage taken from Fire and Wind elemental attacks by additional 20%. _______________________ When equipped with Necromancer's Dress: For each Refine Level of Necromancer's Manteau: MATK +2% Decreases Variable Casting Time by additional 2%. _______________________ When equipped with Necromancer's Hand Mirror: MATK +5% Decreases Variable Casting Time by additional 5%. Refine Level of Necromancer's Hand Mirror is +8 or higher: Perfect Dodge +20 MATK +5% Decreases Variable Casting Time by additional 5%. _______________________ Type: Garment Defense: 16 Weight: 100 Armor Level: 1 _______________________ Requirement: Base Level 130 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Jirant_Cloak | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Garment | ||
| Defense | 16 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 100 | Min Equip Level | 130 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus2 bSubEle,Ele_Fire,5*@r;
bonus2 bSubEle,Ele_Wind,5*@r;
if (.@r>=7) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
}
if (.@r>=9) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
}
if (.@r>=10)
bonus bNoWalkDelay;
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,2*.@r; bonus bVariableCastrate,-2*.@r; |
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bonus bMatkRate,5; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; |
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bonus bMatkRate,5;
bonus bVariableCastrate,-5;
if (getequiprefinerycnt(EQI_HAND_L)>=8) {
bonus bFlee2,20;
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
}
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