Yoichi's Shawl

Item ID 20816 Name Yoichi's Shawl
A shoulder strap that a certain bow master usually used.
I feel that I can clearly see things in the distance.
_______________________
MDEF +10
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
When Level 10 Aimed Bolt is learned:
Increases damage of Aimed Bolt by 5%.
_______________________
When Level 5 Sharp Shooting is learned:
Increases damage of Sharp Shooting by 60%.
_______________________
When Level 5 Blitz Beat is learned:
Increases damage of Blitz Beat by 15%.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by additional 3%).

For each 3 Base Level:
Increases damage of Sharp Shooting by additional 1%.

For each 5 Base Level:
Increases damage of Blitz Beat by additional 1%.

For each 30 Base Level:
Increases damage of Aimed Bolt by additional 1%.
_______________________
Refine Level +9:
Increases Attack Speed (decreases After Attack Delay by additional 3%).
MaxSP +5%
_______________________
When equipped by Ranger:
When equipped with Rectangular Large Sleeve:
Increases damage taken from ranged physical attacks by 35%.

When equipped with Horn Card:
Increases damage taken from ranged physical attacks by additional 35%.
_______________________
Type: Garment
Defense: 18
Weight: 30
Armor Level: 1
_______________________
Requirement:
Base Level 100
Weapon Level 0 Identifier Yoichi_Muffler
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 18 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 30 Min Equip Level 100
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMdef,10;
bonus bAspdRate,5;
if (getskilllv("RA_AIMEDBOLT") == 10)
   bonus2 bSkillAtk,"RA_AIMEDBOLT",5;
if (getskilllv("SN_SHARPSHOOTING") == 5)
   bonus2 bSkillAtk,"SN_SHARPSHOOTING",60;
if (getskilllv("HT_BLITZBEAT") == 5)
   bonus2 bSkillAtk,"HT_BLITZBEAT",15;
if (Class == Job_Ranger) {
   bonus bMaxHPrate,5;
   bonus bLongAtkDef,20;
   if (.@r>=7) {
      bonus bLongAtkDef,15;
      bonus bMaxHPrate,5;
   }
}
if (.@r>=7) {
   bonus bAspdRate,3;
   bonus2 bSkillAtk,"SN_SHARPSHOOTING",(BaseLevel/3);
   bonus2 bSkillAtk,"HT_BLITZBEAT",(BaseLevel/5);
   bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/30);
}
if (.@r>=9) {
   bonus bAspdRate,3;
   bonus bMaxSPrate,5;
}

Set Script
Yoichi's Shawl
Horn Card
if (BaseClass == Job_Ranger) {
   bonus bLongAtkDef,-35;
}
Yoichi's Shawl
Imuke Upper Shield
if (BaseClass == Job_Ranger) {
   bonus bLongAtkDef,-35;
}
Yoichi's Shawl
Q-Range
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter)
   bonus bLongAtkDef,-35;