Battle Cape

Item ID 20719 Name Battle Cape
A battle shawl symbol of supremacy.
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All Basic Stats +1
MaxHP +3%
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Random chance to reflect magical attack when receiving magical attack.
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For each 2 Refine Levels:
Decreases damage taken from all elemental attacks by 1%.
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Type: Garment
Defense: 25
Weight: 0
Armor Level: 1
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Requirement:
Base Level 99
3rd classes
Weapon Level 0 Identifier BF_Hood
Attack 0 Type Armor
MATK 0 Equip Locations Garment
Defense 25 Equippable Jobs Knight, Priest, Wizard, Blacksmith, Hunter, Assassin, Crusader, Monk, Sage, Rogue, Alchemist, Bard / Dancer
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper Third, Third Upper, Third Baby
Weight 0 Min Equip Level 99
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bAllStats,1;
bonus bMaxHPrate,3;
bonus bMagicDamageReturn,3;
bonus2 bSubEle,Ele_All,.@r/2;

Set Script
Battle Cape
Guillotine Cross Battle Boots
bonus4 bAutoSpellOnSkill,"GC_DARKILLUSION","GC_CLOAKINGEXCEED",getskilllv("GC_CLOAKINGEXCEED"),1000;
bonus bAtkRate,readparam(bAgi)/10;
Guillotine Cross Battle Armor
Battle Cape
Guillotine Cross Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
if (readparam(bStr)>=110)
   bonus2 bAddRace,RC_All,10;
if (readparam(bAgi)>=90)
   autobonus3 "{ bonus2 bAddRace,RC_All,5; bonus bNoWalkDelay; }",1000,15000,"GC_HALLUCINATIONWALK";
Battle Cape
Ranger Battle Boots
if (readparam(bAgi)>=90) {
   bonus3 bAutoSpellWhenHit,"RA_WUGBITE",getskilllv("RA_WUGBITE"),100;
   bonus2 bSkillAtk,"RA_WUGBITE",20;
}
Ranger Battle Armor
Battle Cape
Ranger Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
if (readparam(bDex)>=110)
   autobonus3 "{ bonus bCritAtkRate,50; }",1000,60000,"RA_FEARBREEZE";
/*Unknown Duration*/
Battle Cape
Royal Guard Battle Boots
bonus2 bSkillAtk,"LG_EXEEDBREAK",5*(readparam(bStr)/10);
bonus2 bSkillAtk,"LG_PINPOINTATTACK",5*(readparam(bStr)/10);
Royal Guard Battle Armor
Battle Cape
Royal Guard Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillAtk,"LG_OVERBRAND",5*(readparam(bAgi)/10);
if (readparam(bVit)>=100)
   bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,5;
Battle Cape
Rune Knight Battle Boots
if (readparam(bVit)>=100) {
   bonus3 bAutoSpellWhenHit,"PR_KYRIE",1,5;
   autobonus3 "{ bonus bMatkRate,20; }",500,300000,"RK_ENCHANTBLADE";
}
Rune Knight Battle Armor
Battle Cape
Rune Knight Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",5*(readparam(bStr)/10);
bonus3 bAutoSpellWhenHit,"RK_MILLENNIUMSHIELD",1,10;
Battle Cape
Mechanic Battle Boots
bonus2 bSkillAtk,"NC_AXETORNADO",5*(readparam(bVit)/10);
if (readparam(bInt)>=100) {
   bonus2 bSkillAtk,"NC_COLDSLOWER",10;
   bonus2 bSkillAtk,"NC_FLAMELAUNCHER",10;
}
Mechanic Battle Armor
Battle Cape
Mechanic Battle Boots
if (readparam(bDex)>=90) {
   bonus bDelayrate,-10;
   bonus2 bSubRace,RC_DemiHuman,10;
   bonus2 bSubRace,RC_Player_Human,10;
   bonus2 bSkillCooldown,"NC_SELFDESTRUCTION",-60000;
}
Battle Cape
Shadow Chaser Battle Boots
if (readparam(bInt)>=100)
   bonus4 bAutoSpellOnSkill,"SC_SHADOWFORM","ST_FULLSTRIP",5,1000;
Shadow Chaser Battle Armor
Battle Cape
Shadow Chaser Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus4 bAutoSpellOnSkill,"SC_SHADOWFORM","SC_STRIPACCESSARY",5,1000;
Battle Cape
Sura Battle Boots
if (readparam(bDex)>=100) {
   bonus bNoCastCancel;
   bonus2 bSkillAtk,"SR_SKYNETBLOW",10;
}
Sura Battle Armor
Battle Cape
Sura Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillCooldown,"SR_RAISINGDRAGON",-5000;
bonus2 bSkillAtk,"SR_GATEOFHELL",10;
Battle Cape
Archbishop Battle Boots
bonus2 bSkillHeal,"AL_HEAL",5;
bonus2 bSkillHeal,"AB_HIGHNESSHEAL",5;
bonus2 bSkillHeal,"AB_CHEAL",5;
if (readparam(bInt)>=100)
   bonus bUseSPrate,-5;
Arcbishop Battle Armor
Battle Cape
Archbishop Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
skill "ALL_ODINS_POWER",1;
if (readparam(bDex)>=110) {
   bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000;
   bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000;
   bonus2 bSkillCooldown,"AB_CLEARANCE",-3000;
}
Battle Cape
Warlock Battle Boots
if (readparam(bInt)>=100)
   bonus bNoCastCancel;
if (readparam(bDex)>=100)
   bonus bVariableCastrate,-10;
Warlock Battle Armor
Battle Cape
Warlock Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus bMatkRate,10;
bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-5000;
if (readparam(bInt)>=110)
   bonus bFixedCastrate,-10;
Battle Cape
Performer Battle Boots
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10;
if (readparam(bDex)>=100)
   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",20;
if (readparam(bInt)>=110)
   bonus bNoCastCancel;
Performer Battle Armor
Battle Cape
Performer Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
if (readparam(bVit)>=110)
   bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,5;
if (readparam(bDex)>=110) {
   bonus2 bSkillAtk,"WM_REVERBERATION",10;
   autobonus3 "{ bonus bFlee2,50; }",1000,5000,"BA_POEMBRAGI";
   autobonus3 "{ bonus bFlee2,50; }",1000,5000,"DC_DONTFORGETME";
   autobonus3 "{ bonus bFlee2,50; }",1000,5000,"WM_LULLABY_DEEPSLEEP";
}
Battle Cape
Geneticist Battle Boots
bonus2 bSkillAtk,"GN_CART_TORNADO",10;
if (readparam(bInt)>=100)
   bonus2 bSkillAtk,"GN_BLOOD_SUCKER",10;
Geneticist Battle Armor
Battle Cape
Geneticist Battle Boots
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillAtk,"GN_CARTCANNON",20+(readparam(bInt)/10);