Gravitation Staff

Item ID 2056 Name Gravitation Staff
Staff that can increase damage of Gravitation Field.
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MATK +280,
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Increases damage of Neutral elemental magic attack by 5%.
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For each Refine Level:
MATK +4
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Refine Level +9:
Increases damage of Gravitation Field and Drain Life by 30%.
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Refine Level +11:
Decreases Gravitation Field skill cooldown by 2 seconds.
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Indestructible in battle
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Type: Two-Handed Staff
Attack: 110
Weight: 130
Weapon Level: 4
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Requirement:
Base Level 170
Warlock
Weapon Level 4 Identifier Gravitation_Staff
Attack 110 Type Weapon - Two-Handed Staff
MATK 280 Equip Locations Two-Handed
Defense 0 Equippable Jobs Wizard
Range 1 Equip Gender Both (Male and Female)
Slots 2 Equip Upper Third, Third Upper, Third Baby
Weight 130 Min Equip Level 170
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMatk,4*.@r;
bonus bUnbreakableWeapon;
bonus2 bMagicAtkEle,Ele_Neutral,5;
if (.@r >= 9) {
   bonus2 bSkillAtk,"HW_GRAVITATION",30;
   bonus2 bSkillAtk,"WL_DRAINLIFE",30;
}
if (.@r >= 11) {
   bonus2 bSkillCooldown,"HW_GRAVITATION",-2000;
}

Set Script
Catherine's Memory
Gravitation Staff
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"HW_GRAVITATION",10*.@r;
bonus2 bSkillAtk,"WL_DRAINLIFE",5*.@r;
Jade Crown
Gravitation Staff
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAtkEle,Ele_Neutral,3;
bonus2 bSkillAtk,"HW_GRAVITATION",3*.@r_weapon;
bonus2 bSkillAtk,"WL_COMET",3*.@r_weapon;
Gravitation Staff
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"WL_COMET",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus2 bSkillCooldown,"WL_COMET",-10000;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}
Gravitation Staff
Phantom Sneakers
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES);
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"WL_COMET",3*getequiprefinerycnt(EQI_SHOES);
if (.@sum>=18) {
   bonus2 bSkillCooldown,"WL_COMET",-10000;
   if (.@sum>=22) {
       bonus2 bMagicAddEle,Ele_All,20;
   }
}