Staff of Miracle
| Item ID | 2055 | Name | Staff of Miracle |
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Staff with a miraculous aura.
_______________________ MATK +270 _______________________ Increases damage of Ghost elemental magic attack by 5%. _______________________ For each Refine Level: MATK +4 _______________________ Refine Level +9: Increases damage of Soul Strike, Napalm Vulcan and Soul Expansion by 20%. _______________________ Refine Level +11: Increases damage of Soul Strike and Napalm Vulcan by 30%. _______________________ Indestructible in battle _______________________ Type: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 _______________________ Requirement: Base Level 170 Warlock |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Staff_Of_Miracle | ||
| Attack | 100 | Type | Weapon - Two-Handed Staff | ||
| MATK | 270 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Wizard | ||
| Range | 1 | Equip Gender | Both (Male and Female) | ||
| Slots | 2 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 120 | Min Equip Level | 170 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine();
bonus bMatk,4*.@r;
bonus bUnbreakableWeapon;
bonus2 bMagicAtkEle,Ele_Ghost,5;
if (.@r >= 9) {
bonus2 bSkillAtk,"MG_SOULSTRIKE",20;
bonus2 bSkillAtk,"HW_NAPALMVULCAN",20;
bonus2 bSkillAtk,"WL_SOULEXPANSION",20;
}
if (.@r >= 11) {
bonus2 bSkillAtk,"MG_SOULSTRIKE",30;
bonus2 bSkillAtk,"HW_NAPALMVULCAN",30;
}
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| Set | Script | ||||
|---|---|---|---|---|---|
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.@r= getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"MG_SOULSTRIKE",10*.@r; bonus2 bSkillAtk,"HW_NAPALMVULCAN",10*.@r; bonus2 bSkillAtk,"WL_SOULEXPANSION",5*.@r; |
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.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Ghost,3; bonus2 bSkillAtk,"WL_SOULEXPANSION",3*.@r_weapon; |
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAddClass,Class_Boss,10;
bonus2 bMagicAddRace,RC_All,2*.@eq;
if ((.@eq + .@weapon) >= 18) {
bonus bDelayrate,-15;
if ((.@eq + .@weapon) >= 22) {
bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-30000;
}
}
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.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bMagicAddClass,Class_Boss,10;
bonus2 bMagicAddRace,RC_All,2*.@eq;
if ((.@eq + .@weapon) >= 18) {
bonus bDelayrate,-15;
if ((.@eq + .@weapon) >= 22) {
bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-30000;
}
}
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