Mirage Staff
| Item ID | 2036 | Name | Mirage Staff |
|
A Diva Staff that has mutated under the influence of the power of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performance. _______________________ Attack Range: 5 cells _______________________ MATK +270 _______________________ For each Refine Level: Increases Healing skills effectiveness by 2%. _______________________ Refine Level +7: MATK +4%. _______________________ Refine Level +9: MATK +4%. _______________________ When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of inflicted damage as SP. _______________________ Type: Two-Handed Staff Attack: 120 Weight: 240 Weapon Level: 4 _______________________ Requirement: Base Level 150 Super Novice, 3rd Magician and 3rd Acolyte classes |
|---|---|---|---|---|---|
| Weapon Level | 4 | Identifier | Mirage_Staff | ||
| Attack | 120 | Type | Weapon - Two-Handed Staff | ||
| MATK | 270 | Equip Locations | Two-Handed | ||
| Defense | 0 | Equippable Jobs | Super novice, Priest, Wizard, Monk, Sage, Soul Linker | ||
| Range | 5 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | Third, Third Upper, Third Baby | ||
| Weight | 240 | Min Equip Level | 150 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; |
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| Set | Script | ||||
|---|---|---|---|---|---|
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bonus2 bSPDrainRate,100,5; |