Temporal Circlet (Super Novice)
| Item ID | 19491 | Name | Temporal Circlet (Super Novice) |
|
A special energy was given to the circlet, which was
made of ores and gemstones from the gaps of time by Hugin. _______________________ For each 2 Refine Levels: ATK +10 MATK +10 _______________________ For each 3 Refine Levels: Increases Attack Speed (decreases After Attack Delay by 4%). Decreases Variable Casting Time by 4%. _______________________ For each 4 Refine Levels: Increases Critical Damage by 5%. Increases all elemental magical damage by 5%. _______________________ Refine Level +11: Decreases After Skill Delay by 5%. _______________________ Type: Headgear Defense: 10 Position: Upper Weight: 0 Armor Level: 1 _______________________ Requirement: Base Level 170 Super Novice |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | S_Circlet_Of_Time_NV | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 10 | Equippable Jobs | Novice, Super novice | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 0 | Min Equip Level | 170 | ||
| NPC Buy | 0 | Max Equip Level | None | ||
| NPC Sell | 0 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | Can't be dropped, Can't be traded with player, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned | ||
| Item Script |
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus bBaseAtk,10*(.@r/2);
bonus bAspdRate,4*(.@r/3);
bonus bVariableCastrate,-4*(.@r/3);
bonus2 bMagicAtkEle,Ele_All,5*(.@r/4);
bonus bCritAtkRate,5*(.@r/4);
if (.@r>=11) {
bonus bDelayrate,-5;
}
|
||||
| Set | Script | ||||||
|---|---|---|---|---|---|---|---|
|
skill "AL_BLESSING",10; bonus bDelayrate,-20; bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",BaseLevel/10; bonus2 bSkillAtk,"HN_HELLS_DRIVE",BaseLevel/10; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",BaseLevel/10; |
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bMaxHPrate,15;
bonus bMaxSPrate,15;
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
if (.@r>=11) {
bonus bBaseAtk,175;
bonus bMatk,175;
if (.@r>=12) {
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",60;
bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",60;
}
}
|
||||||
|
if ((getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_GARMENT)) >= 21) {
skill "RK_IGNITIONBREAK",5;
bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-2000;
bonus2 bSkillAtk,"RK_IGNITIONBREAK",50;
}
|
||||||
|
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bMagicAtkEle,Ele_All,8; bonus bShortAtkRate,8; bonus bLongAtkRate,8; bonus bAtkRate,2*(.@r/2); bonus bMatkRate,2*(.@r/2); bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",8*(.@r/3); bonus2 bSkillAtk,"HN_HELLS_DRIVE",8*(.@r/3); |
||||||
|
bonus2 bMagicAddRace,RC_All,8; |
||||||
|
bonus2 bMagicAddRace,RC_All,8; |
||||||
|
bonus2 bAddRace,RC_All,8; |
||||||
|
bonus2 bAddRace,RC_All,8; |