King Of Spirit Circlet

Item ID 19426 Name King Of Spirit Circlet
The Spirit King's power lies inside beyond this Jeweled Gemstone.
_______________________
MDEF +15
Decreases After Skill Delay by of all skills by 10%.
Increases damage of Earth Grave and Diamond Dust by 10%.
_______________________
When Warmer is Level 5:
Decreases Varetyr Spear, Earth Grave and Diamond Dust skill cooldown by 1 second.
_______________________
For each Level of Elemental Shield:
Increases Magical Damage against monsters of Boss class by 25%.
_______________________
For each Level of Elemental Sympathy:
Decreases Variable Casting Time by 6%.
_______________________
For each refine level:
Decreases Fixed Casting Time by 7%.
_______________________
Refine Level +7:
Decreases After Skill Delay by of all skills by an additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 15%.
_______________________
Refine Level +9:
Decreases After Skill Delay by of all skills by additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 25%.
_______________________
Refine Level +10:
Bypass 100% of hard magic defense of Normal class monsters, Boss class monsters, and Demi-Human when performing a physical attacks.
_______________________
When equipped with King of Spirit Ring:
When Warmer is Level 5:
Decreases the delay of Earth Grave and Diamond Dust by 1 seconds.
Decreases the delay of Varetyr Spear by 0.5 seconds
_______________________
Position: Headgear
Defense: 15
Position: Upper
Weight: 60
Armor Level: 1
_______________________
Requirement:
Base Level 100
Weapon Level 0 Identifier King_Of_Spirit_Circlet
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 12 Equippable Jobs None
Range 0 Equip Gender Both (Male and Female)
Slots 0 Equip Upper None
Weight 60 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bMdef,15;
bonus bFixedCastrate,-7*.@r;
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SO_EARTHGRAVE",10;
bonus2 bSkillAtk,"SO_DIAMONDDUST",10;
bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY");
if (getskilllv("SO_WARMER") >= 5) {
   bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000;
   bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000;
   bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000;
}
if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5)
   bonus2 bMagicAddClass,Class_Boss,25;
if (.@r>=7) {
   bonus2 bSkillAtk,"SO_EARTHGRAVE",15;
   bonus2 bSkillAtk,"SO_DIAMONDDUST",15;
   bonus bDelayrate,-5;
}
if (.@r>=9) {
   bonus bDelayrate,-5;
   bonus2 bSkillAtk,"SO_EARTHGRAVE",25;
   bonus2 bSkillAtk,"SO_DIAMONDDUST",25;
}
if (.@r>=10)
   bonus2 bIgnoreMdefRaceRate,RC_All,100;