Illusion Hot-blooded Headband

Item ID 19344 Name Illusion Hot-blooded Headband
The preparedness and will of the burning
heart were captured in one headband.
Using this makes me want to clench my fist.
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STR +2
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For each 2 Refine Levels:
ATK +10
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Refine Level +7:
Increases Physical Damage against enemies of Water, Wind, Earth and Neutral elemental by 10%.
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Refine Level +9:
Increases Physical Damage against enemies of Small and Large size by 15%.
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Type: Headgear
Defense: 3
Position: Upper
Weight: 10
Armor Level: 1
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Requirement:
Base Level 120
All Jobs except Novice
Weapon Level 0 Identifier Headband_Of_Power_IL
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 3 Equippable Jobs All jobs
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 10 Min Equip Level 120
NPC Buy 0 Max Equip Level None
NPC Sell 0 Refineable Yes
Credit Price None Trade restriction None
Item Script
.@r = getrefine();
bonus bStr,2;
bonus bBaseAtk,(10*(.@r/2));
if (.@r >= 7) {
   bonus2 bAddEle,Ele_Water,10;
   bonus2 bAddEle,Ele_Wind,10;
   bonus2 bAddEle,Ele_Earth,10;
   bonus2 bAddEle,Ele_Neutral,10;
   if (.@r >= 9) {
      bonus2 bAddSize,Size_Small,15;
      bonus2 bAddSize,Size_Large,15;
   }
}

Set Script
Illusion Hot-blooded Headband
Illusion Gate Keeper DD
.@weapon = getequiprefinerycnt(EQI_HAND_R);
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bAtkRate,10;
if (.@weapon >= 7 && .@eq >= 7) {
   bonus bAspd,2;
}
if ((.@weapon + .@eq) >= 18) {
   bonus bLongAtkRate,10;
   if ((.@weapon + .@eq) >= 22) {
      bonus2 bSkillAtk,"GS_SPREADATTACK",30;
   }
}
Illusion Hot-blooded Headband
Illusion Gold Lux
bonus bBaseAtk,30;
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
   bonus bAtkRate,5;
}
if ((.@eq + .@weapon) >= 18) {
   bonus2 bSubSize,Size_Small,20;
   bonus2 bSubSize,Size_Medium,20;
   if ((.@eq + .@weapon) >= 22) {
      autobonus3 "{ bonus bBaseAtk,100; bonus bLongAtkRate,15; }",5,10000,"RL_FIREDANCE"; /* unknown rate */
   }
}
Illusion Gelerdria
Illusion Hot-blooded Headband
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
autobonus3 "{ bonus2 bSkillAtk,\"LG_BANISHINGPOINT\",25; bonus2 bSkillAtk,\"LG_CANNONSPEAR\",25; }",1000,60000,"LG_SHIELDSPELL";
if (getequiprefinerycnt(EQI_HAND_R) >= 7 && getequiprefinerycnt(EQI_HEAD_TOP) >= 7) {
   bonus bLongAtkRate,15;
   if (.@sum >= 18) {
      bonus2 bAddRace,RC_All,15;
      if (.@sum >= 22) {
         bonus2 bSkillAtk,"LG_BANISHINGPOINT",2*.@sum;
         bonus2 bSkillAtk,"LG_CANNONSPEAR",2*.@sum;
      }
   }
}

Illusion Hot-blooded Headband Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
20255 Red Teddy Bear 0.025% YES 155 Formless Level 0 Neutral ein_d02_i
20260 Shining Teddy Bear 5% YES 160 Formless Level 0 Neutral ein_d02_i