Bull Hat
| Item ID | 19342 | Name | Bull Hat |
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A hat made from tanned cow leather.
It seems that the face turns pale when the gang bandits see this hat. _______________________ Decreases damage taken from Wind elemental attacks by 10%. _______________________ Increases Damage against monsters in Rock Ridge by 15%. _______________________ Decreases damage taken from Rock Ridge monsters by 15%. _______________________ Refine Level +7: Increases Damage against monsters in Rock Ridge by additional 15%. Decreases damage taken from Rock Ridge monsters by additional 15%. _______________________ Refine Level +8: Decreases damage taken from Wind elemental attacks by additional 10%. _______________________ Refine Level +9: Increases Damage against monsters in Rock Ridge by additional 20%. Decreases damage taken from Rock Ridge monsters by additional 20%. _______________________ Type: Headgear Defense: 2 Position: Upper Weight: 50 Armor Level: 1 _______________________ Requirement: Base Level 130 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Bull_Hat | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Upper Headgear | ||
| Defense | 2 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 1 | Equip Upper | None | ||
| Weight | 50 | Min Equip Level | 130 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | Yes | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
.@r = getrefine(); bonus2 bSubEle,Ele_Wind,10; if (.@r<7) .@a = 15; if (.@r>=7 && .@r<9) .@a = 30; if (.@r>=8) bonus2 bSubEle,Ele_Wind,15; if (.@r>=9) .@a = 50; bonus2 bAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bSubRace2,RC2_ROCKRIDGE,.@a; |
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