Seraphim Feather
| Item ID | 19327 | Name | Seraphim Feather |
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A feather said dropped by Seraphim. Whether it is genuine or not, nobody knows.
_______________________ Increases Healing skills effectiveness by 5%. _______________________ When equipped with Seraphim Coronet: Increases Healing skills effectiveness by 5%. Increases recovery amount gained from Healing skills and Restorative items by 5%. Decreases damage taken from Players by 2%. Decreases Variable Casting Time of Coluseo Heal by 100%. Prevents Confuse and Bleeding status. _______________________ For each 8 base INT: Decreases Variable Casting Time by 1%. _______________________ Base INT at least 108: Decreases Variable Casting Time by 4%. Increases Healing skills effectiveness by 10%. Increases recovery amount gained from Healing skills and Restorative items by 10%. Decreases damage taken from Players by 2%. _______________________ Base INT at least 120: Decreases Variable Casting Time by 6%. Increases Healing skills effectiveness by 15%. Increases recovery amount gained from Healing skills and Restorative items by 15%. Decreases damage taken from Players by 4%. _______________________ Type: Headgear Defense: 0 Position: Lower Weight: 30 Armor Level: 1 Refineable: No _______________________ Requirement: Base Level 80 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Feather_Of_Seraphim | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Lower Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 80 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bHealPower,5; |
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| Set | Script | ||||
|---|---|---|---|---|---|
|
.@i = readparam(bInt);
.@cast = -(readparam(bInt)/8);
.@sub = 2;
.@heal = 5;
if (.@i >= 120) {
.@cast -= 10;
.@sub += 6;
.@heal += 25;
}
else if (.@i >= 108) {
.@cast -= 4;
.@sub += 2;
.@heal += 10;
}
bonus bVariableCastrate,.@cast;
bonus2 bSubRace,RC_DemiHuman,.@sub;
bonus2 bSubRace,RC_Player_Human,.@sub;
bonus bHealPower,.@heal;
bonus bAddItemHealRate,.@heal;
bonus2 bVariableCastrate,"AB_CHEAL",-100;
bonus2 bResEff,Eff_Bleeding,10000;
bonus2 bResEff,Eff_Confusion,10000;
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