Heart Card in Mouth
| Item ID | 19306 | Name | Heart Card in Mouth |
|
A gamblers lucky ace of hearts card.
_______________________ Increases Critical Damage by 5%. _______________________ When equipped with Gambler's Seal: ASPD +1 Increases Critical Damage by 2%. Decreases critical damage taken from Player by 2%. Decreases damage taken from Critical Slash by 100%. For each 10 base DEX: Increases Critical Damage by 2%. Base LUK at least 108: ASPD +1 Increases Critical Damage by 2%. Decreases critical damage taken from Player by 2%. Base LUK at least 120: ASPD +2 Increases Critical Damage by 4%. Decreases critical damage taken from Player by 4%. Normal attack will inflict splash damage. _______________________ Type: Headgear Defense: 0 Position: Lower Weight: 30 Armor Level: 1 Refineable: No _______________________ Requirement: Base Level 80 |
|---|---|---|---|---|---|
| Weapon Level | 0 | Identifier | Heart_Card_In_Mouth | ||
| Attack | 0 | Type | Armor | ||
| MATK | 0 | Equip Locations | Lower Headgear | ||
| Defense | 0 | Equippable Jobs | None | ||
| Range | 0 | Equip Gender | Both (Male and Female) | ||
| Slots | 0 | Equip Upper | None | ||
| Weight | 30 | Min Equip Level | 80 | ||
| NPC Buy | 20 | Max Equip Level | None | ||
| NPC Sell | 10 | Refineable | No | ||
| Credit Price | None | Trade restriction | None | ||
| Item Script |
bonus bCritAtkRate,5; |
||||
| Set | Script | ||||
|---|---|---|---|---|---|
|
.@aspd = 1;
.@crit_dmg = 2 + 2 * (readparam(bDex) / 10);
.@sub_player = 2;
.@luk = readparam(bLuk);
if (.@luk > 107) {
.@aspd += 1;
.@crit_dmg += 2;
.@sub_player += 2;
}
if (.@luk > 119) {
.@aspd += 2;
.@crit_dmg += 4;
.@sub_player += 4;
bonus bSplashRange,1;
}
bonus bAspd,.@aspd;
bonus bCritAtkRate,.@crit_dmg;
bonus2 bSubRace,RC_Player_Human,.@sub_player;
bonus2 bSubSkill,"NPC_CRITICALSLASH",100;
|
||||
|
.@aspd = 1;
.@crit_dmg = 2 + 2 * (readparam(bDex) / 10);
.@sub_player = 2;
.@luk = readparam(bLuk);
if (.@luk > 107) {
.@aspd += 1;
.@crit_dmg += 2;
.@sub_player += 2;
}
if (.@luk > 119) {
.@aspd += 2;
.@crit_dmg += 4;
.@sub_player += 4;
bonus bSplashRange,1;
}
bonus bAspd,.@aspd;
bonus bCritAtkRate,.@crit_dmg;
bonus2 bSubRace,RC_Player_Human,.@sub_player;
bonus2 bSubSkill,"NPC_CRITICALSLASH",100;
|