Illusion Apple of Archer

Item ID 19210 Name Illusion Apple of Archer
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
_______________________
DEX +3
_______________________
For each 2 Refine Levels:
DEX +1
_______________________
Type: Headgear
Defense: 1
Position: Upper
Weight: 20
Armor Level: 1
_______________________
Requirement:
Base Level 99
All Jobs except Novice
Weapon Level 0 Identifier Apple_Of_Archer_IL
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 1 Equippable Jobs All jobs
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 20 Min Equip Level 99
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction None
Item Script
bonus bDex,(3+(getrefine()/2));

Set Script
Illusion Huuma Fluttering Snow
Illusion Apple of Archer
bonus bVariableCastrate,-15;
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
   .@val = 25;
}
if ((.@eq + .@weapon) >= 18) {
   .@val += 25;
   if ((.@eq + .@weapon) >= 22) {
      bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
   }
}
if (.@val) {
   bonus2 bSkillAtk,"KO_HUUMARANKA",.@val;
}
Illusion Wing Shuriken
Illusion Apple of Archer
bonus bBaseAtk,50;
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
if (.@eq >= 7 && .@weapon >= 7) {
   .@val = 30;
}
if ((.@eq + .@weapon) >= 18) {
   bonus bLongAtkRate,10;
   if ((.@eq + .@weapon) >= 22) {
      .@val += 20;
   }
}
if (.@val) {
   bonus2 bSkillAtk,"KO_HAPPOKUNAI",.@val;
}
Illusion Ballista
Illusion Apple of Archer
.@weapon = getequiprefinerycnt(EQI_HAND_R);
.@eq = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bLongAtkRate,5;
if (.@weapon >= 7 && .@eq >= 7) {
   .@val = 20;
}
if ((.@weapon + .@eq) >= 18) {
   bonus bAtkRate,10;
}
if ((.@weapon + .@eq) >= 22) {
   .@val += 30;
}
if (.@val) {
   bonus2 bSkillAtk,"RA_ARROWSTORM",.@val;
}
Illusion Apple of Archer
Calming White Fox
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bBaseAtk,10*(.@r/2);
bonus bDex,3*(.@r/2);
bonus2 bAddSize,Size_All,2*(.@r/2);

Illusion Apple of Archer Dropped By

Monster ID Monster Name Chance Can be Stolen Monster Level Monster Race Monster Element Specific Map
3758 Angry Moonlight Flower 5% YES 118 Demon Level 0 Neutral pay_d03_i
3763 Resentful Soldier 0.025% YES 115 Undead Level 0 Neutral pay_d03_i