Racing Cap (Ninja)

Item ID 19203 Name Racing Cap (Ninja)
A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
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For each 2 Refine Levels:
ATK +10
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For each 3 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by 2%).
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Refine Level +8:
For each Level of Throw Huuma Shuriken:
Increases Ranged Physical Damage by 1%.
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Refine Level +11:
Increases damage of Swirling Petal by 30%.
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Type: Headgear
Defense: 10
Position: Upper
Weight: 0
Armor Level: 1
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Requirement:
Base Level 100
Kagerou and Oboro
Weapon Level 0 Identifier Racing_C_Ninja
Attack 0 Type Armor
MATK 0 Equip Locations Upper Headgear
Defense 10 Equippable Jobs Ninja, Kagerou / Oboro
Range 0 Equip Gender Both (Male and Female)
Slots 1 Equip Upper None
Weight 0 Min Equip Level 100
NPC Buy 20 Max Equip Level None
NPC Sell 10 Refineable Yes
Credit Price None Trade restriction Can't be dropped, Can't be traded with player, Can't be sold to NPC, Can't be put in Cart, Can't be put in Guild Storage, Can't be attached in Mail, Can't be auctioned
Item Script
.@r = getrefine();
bonus bBaseAtk,10*(.@r/2);
bonus bAspdRate,2*(.@r/3);
if (.@r>=8)
   bonus bLongAtkRate,getskilllv("NJ_HUUMA");
if (.@r>=11)
   bonus2 bSkillAtk,"KO_HUUMARANKA",30;

Set Script
Racing Cap (Ninja)
Racing(Ninja)1Lv
bonus bBaseAtk,10;
bonus bMatk,10;
if (getskilllv("OB_OBOROGENSOU") == 5)
   bonus bVariableCastrate,-3;
autobonus3 "{ bonus bCritAtkRate,5; }",1000,60000,"KG_KAGEMUSYA";
Racing Cap (Ninja)
Racing(Ninja)2Lv
bonus bBaseAtk,15;
bonus bMatk,15;
if (getskilllv("OB_OBOROGENSOU") == 5)
   bonus bVariableCastrate,-7;
autobonus3 "{ bonus bCritAtkRate,10; }",1000,60000,"KG_KAGEMUSYA";
autobonus "{ bonus bNoSizeFix; }",30,3000,BF_WEAPON;
Racing Cap (Ninja)
Racing(Ninja)3Lv
bonus bBaseAtk,20;
bonus bMatk,20;
if (getskilllv("OB_OBOROGENSOU") == 5)
   bonus bVariableCastrate,-15;
autobonus3 "{ bonus bCritAtkRate,30; }",1000,60000,"KG_KAGEMUSYA";
autobonus "{ bonus bNoSizeFix; }",50,5000,BF_WEAPON;
Racing Shoes
Racing Cap (Ninja)
if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_HEAD_TOP) >= 21)
   bonus2 bSkillCooldown,"KO_HUUMARANKA",-500;